Struct dae_parser::Texture[][src]

pub struct Texture {
    pub texture: String,
    pub texcoord: String,
    pub extra: Option<Box<Extra>>,
}
Expand description

A color parameter referencing a texture.

Fields

texture: String

The texture to reference.

texcoord: String

A semantic token, which will be referenced within BindMaterial to bind an array of texcoords from a Geometry instance to the TextureUnit.

extra: Option<Box<Extra>>

Provides arbitrary additional information about this element.

Implementations

Construct a new Texture from the mandatory data.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Performs the conversion.

Performs the conversion.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.