Struct dae_parser::Material [−][src]
pub struct Material {
pub id: Option<String>,
pub name: Option<String>,
pub asset: Option<Box<Asset>>,
pub instance_effect: Instance<Effect>,
pub extra: Vec<Extra>,
}
Expand description
Describes the visual appearance of a geometric object.
Fields
id: Option<String>
A text string containing the unique identifier of the element.
name: Option<String>
The text string name of this element.
asset: Option<Box<Asset>>
Asset management information about this element.
instance_effect: Instance<Effect>
Instantiates a COLLADA material resource. See InstanceEffectData
for the additional instance effect data.
extra: Vec<Extra>
Provides arbitrary additional information about this element.
Implementations
Trait Implementations
Extract the relevant LocalMap
field from a LocalMaps
.
fn get_local_map_mut<'a, 'b>(
maps: &'b mut LocalMaps<'a>
) -> &'b mut Option<LocalMap<'a, Self>>
fn get_local_map_mut<'a, 'b>(
maps: &'b mut LocalMaps<'a>
) -> &'b mut Option<LocalMap<'a, Self>>
Extract the relevant LocalMap
field from a LocalMaps
.
Auto Trait Implementations
impl RefUnwindSafe for Material
impl UnwindSafe for Material
Blanket Implementations
Mutably borrows from an owned value. Read more