Struct dae_parser::Phong [−][src]
pub struct Phong {
pub emission: Option<ColorParam>,
pub ambient: Option<ColorParam>,
pub diffuse: Option<ColorParam>,
pub specular: Option<ColorParam>,
pub shininess: Option<FloatParam>,
pub reflective: Option<ColorParam>,
pub reflectivity: Option<FloatParam>,
pub transparent: Option<ColorParam>,
pub transparency: Option<FloatParam>,
pub index_of_refraction: Option<FloatParam>,
}
Expand description
Produces a specularly shaded surface where the specular reflection is shaded according the Phong BRDF approximation.
Fields
emission: Option<ColorParam>
Declares the amount of light emitted from the surface of this object.
ambient: Option<ColorParam>
Declares the amount of ambient light emitted from the surface of this object.
diffuse: Option<ColorParam>
Declares the amount of light diffusely reflected from the surface of this object.
specular: Option<ColorParam>
the surface of this object. the surface of this object.
shininess: Option<FloatParam>
reflection lobe.reflection lobe.
reflective: Option<ColorParam>
Declares the color of a perfect mirror reflection.
reflectivity: Option<FloatParam>
Declares the amount of perfect mirror reflection to be added to the reflected light as a value between 0.0 and 1.0.
transparent: Option<ColorParam>
Declares the color of perfectly refracted light.
transparency: Option<FloatParam>
Declares the amount of perfectly refracted light added to the reflected color as a scalar value between 0.0 and 1.0.
index_of_refraction: Option<FloatParam>
Declares the index of refraction for perfectly refracted light as a single scalar index.
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Phong
impl UnwindSafe for Phong
Blanket Implementations
Mutably borrows from an owned value. Read more