Struct dae_parser::Scene [−][src]
pub struct Scene {
pub instance_physics_scene: Vec<Instance<PhysicsScene>>,
pub instance_visual_scene: Option<Instance<VisualScene>>,
pub extra: Vec<Extra>,
}Expand description
Embodies the entire set of information that can be visualized from the contents of a COLLADA resource.
Fields
instance_physics_scene: Vec<Instance<PhysicsScene>>The instantiated PhysicsScene elements describe
any physics being applied to the scene.
instance_visual_scene: Option<Instance<VisualScene>>The scene graph is built from the VisualScene elements instantiated under Scene.
extra: Vec<Extra>Provides arbitrary additional information about this element.
Trait Implementations
Parse an XML element into this type. In most cases, the parser will require with a
debug_assert that the element to parse has name Self::NAME. Read more
Parse an XML element and return the data structure in a Box.
This can be faster in some cases when the data structure is large. Read more
Parse a single required element from the given element iterator.
Parse an optional element from the given element iterator, using Self::NAME to
determine if it is the correct type. Read more
Parse an optional boxed element from the given element iterator, using Self::NAME to
determine if it is the correct type. Read more
Parse a list of elements from the given element iterator,
as long as it continues yielding elements of name Self::NAME. Read more
Parse a list of elements from the given element iterator,
as long as it continues yielding elements of name Self::NAME,
and assert that the resulting list has length at least N. Read more
Auto Trait Implementations
impl RefUnwindSafe for Scene
impl UnwindSafe for Scene
Blanket Implementations
Mutably borrows from an owned value. Read more