Struct dae_parser::Render [−][src]
pub struct Render {
pub camera_node: UrlRef<Node>,
pub layers: Vec<String>,
pub instance_effect: Option<Instance<Effect>>,
}Expand description
Describes one effect pass to evaluate a scene.
Fields
camera_node: UrlRef<Node>Refers to a node that contains a camera describing the viewpoint from which to render this compositing step.
layers: Vec<String>Specifies which layer or layers to render in this compositing step while evaluating the scene.
instance_effect: Option<Instance<Effect>>Instantiates a COLLADA material resource. See InstanceEffectData
for the additional instance effect data.
Trait Implementations
Parse an XML element into this type. In most cases, the parser will require with a
debug_assert that the element to parse has name Self::NAME. Read more
Parse an XML element and return the data structure in a Box.
This can be faster in some cases when the data structure is large. Read more
Parse a single required element from the given element iterator.
Parse an optional element from the given element iterator, using Self::NAME to
determine if it is the correct type. Read more
Parse an optional boxed element from the given element iterator, using Self::NAME to
determine if it is the correct type. Read more
Parse a list of elements from the given element iterator,
as long as it continues yielding elements of name Self::NAME. Read more
Parse a list of elements from the given element iterator,
as long as it continues yielding elements of name Self::NAME,
and assert that the resulting list has length at least N. Read more
Auto Trait Implementations
impl RefUnwindSafe for Render
impl UnwindSafe for Render
Blanket Implementations
Mutably borrows from an owned value. Read more