Struct dae_parser::EvaluateScene [−][src]
Expand description
Declares information specifying how to evaluate a VisualScene
.
Fields
name: Option<String>
The text string name of this element.
render: Vec<Render>
Describes the effect passes to evaluate a scene.
Trait Implementations
Parse an XML element into this type. In most cases, the parser will require with a
debug_assert
that the element to parse has name Self::NAME
. Read more
Parse an XML element and return the data structure in a Box
.
This can be faster in some cases when the data structure is large. Read more
Parse a single required element from the given element iterator.
Parse an optional element from the given element iterator, using Self::NAME
to
determine if it is the correct type. Read more
Parse an optional boxed element from the given element iterator, using Self::NAME
to
determine if it is the correct type. Read more
Parse a list of elements from the given element iterator,
as long as it continues yielding elements of name Self::NAME
. Read more
Parse a list of elements from the given element iterator,
as long as it continues yielding elements of name Self::NAME
,
and assert that the resulting list has length at least N
. Read more
Auto Trait Implementations
impl RefUnwindSafe for EvaluateScene
impl Send for EvaluateScene
impl Sync for EvaluateScene
impl Unpin for EvaluateScene
impl UnwindSafe for EvaluateScene
Blanket Implementations
Mutably borrows from an owned value. Read more