Enum dae_parser::LibraryElement[][src]

pub enum LibraryElement {
Show 15 variants Animations(Library<Animation>), AnimationClips(Library<AnimationClip>), Cameras(Library<Camera>), Controllers(Library<Controller>), Effects(Library<Effect>), ForceFields(Library<ForceField>), Geometries(Library<Geometry>), Images(Library<Image>), Lights(Library<Light>), Materials(Library<Material>), Nodes(Library<Node>), PhysicsMaterials(Library<PhysicsMaterial>), PhysicsModels(Library<PhysicsModel>), PhysicsScenes(Library<PhysicsScene>), VisualScenes(Library<VisualScene>),
}

Variants

Animations(Library<Animation>)

Tuple Fields of Animations

0: Library<Animation>
AnimationClips(Library<AnimationClip>)

Tuple Fields of AnimationClips

0: Library<AnimationClip>
Cameras(Library<Camera>)

Tuple Fields of Cameras

0: Library<Camera>
Controllers(Library<Controller>)

Tuple Fields of Controllers

0: Library<Controller>
Effects(Library<Effect>)

Tuple Fields of Effects

0: Library<Effect>
ForceFields(Library<ForceField>)

Tuple Fields of ForceFields

0: Library<ForceField>
Geometries(Library<Geometry>)

Tuple Fields of Geometries

0: Library<Geometry>
Images(Library<Image>)

Tuple Fields of Images

0: Library<Image>
Lights(Library<Light>)

Tuple Fields of Lights

0: Library<Light>
Materials(Library<Material>)

Tuple Fields of Materials

0: Library<Material>
Nodes(Library<Node>)

Tuple Fields of Nodes

0: Library<Node>
PhysicsMaterials(Library<PhysicsMaterial>)

Tuple Fields of PhysicsMaterials

0: Library<PhysicsMaterial>
PhysicsModels(Library<PhysicsModel>)

Tuple Fields of PhysicsModels

0: Library<PhysicsModel>
PhysicsScenes(Library<PhysicsScene>)

Tuple Fields of PhysicsScenes

0: Library<PhysicsScene>
VisualScenes(Library<VisualScene>)

Tuple Fields of VisualScenes

0: Library<VisualScene>

Implementations

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The type returned in the event of a conversion error.

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