Enum dae_parser::LibraryElement [−][src]
pub enum LibraryElement {
Show 15 variants
Animations(Library<Animation>),
AnimationClips(Library<AnimationClip>),
Cameras(Library<Camera>),
Controllers(Library<Controller>),
Effects(Library<Effect>),
ForceFields(Library<ForceField>),
Geometries(Library<Geometry>),
Images(Library<Image>),
Lights(Library<Light>),
Materials(Library<Material>),
Nodes(Library<Node>),
PhysicsMaterials(Library<PhysicsMaterial>),
PhysicsModels(Library<PhysicsModel>),
PhysicsScenes(Library<PhysicsScene>),
VisualScenes(Library<VisualScene>),
}
Variants
AnimationClips(Library<AnimationClip>)
Tuple Fields of AnimationClips
0: Library<AnimationClip>
Controllers(Library<Controller>)
Tuple Fields of Controllers
0: Library<Controller>
ForceFields(Library<ForceField>)
Tuple Fields of ForceFields
0: Library<ForceField>
PhysicsMaterials(Library<PhysicsMaterial>)
Tuple Fields of PhysicsMaterials
PhysicsModels(Library<PhysicsModel>)
Tuple Fields of PhysicsModels
0: Library<PhysicsModel>
PhysicsScenes(Library<PhysicsScene>)
Tuple Fields of PhysicsScenes
0: Library<PhysicsScene>
VisualScenes(Library<VisualScene>)
Tuple Fields of VisualScenes
0: Library<VisualScene>
Implementations
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for LibraryElement
impl Send for LibraryElement
impl Sync for LibraryElement
impl Unpin for LibraryElement
impl UnwindSafe for LibraryElement
Blanket Implementations
Mutably borrows from an owned value. Read more