pub enum TextureType {
D2,
Cube,
Volume,
}Expand description
A sampler’s texture type (D3DSAMPLER_TEXTURE_TYPE), bits 27 to 30 of its declaration token.
Variants§
Trait Implementations§
Source§impl Clone for TextureType
impl Clone for TextureType
impl Copy for TextureType
Source§impl Debug for TextureType
impl Debug for TextureType
impl Eq for TextureType
Source§impl Hash for TextureType
impl Hash for TextureType
Source§impl PartialEq for TextureType
impl PartialEq for TextureType
impl StructuralPartialEq for TextureType
Auto Trait Implementations§
impl Forget for TextureType
impl Freeze for TextureType
impl RefUnwindSafe for TextureType
impl Send for TextureType
impl Sync for TextureType
impl Unpin for TextureType
impl UnsafeUnpin for TextureType
impl UnwindSafe for TextureType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more