Enum d3d12::Subobject

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#[repr(u32)]
pub enum Subobject {
Show 22 variants RootSignature = 0, VS = 1, PS = 2, DS = 3, HS = 4, GS = 5, CS = 6, StreamOutput = 7, Blend = 8, SampleMask = 9, Rasterizer = 10, DepthStencil = 11, InputLayout = 12, IBStripCut = 13, PrimitiveTopology = 14, RTFormats = 15, DSFormat = 16, SampleDesc = 17, NodeMask = 18, CachedPSO = 19, Flags = 20, DepthStencil1 = 21,
}

Variants§

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RootSignature = 0

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VS = 1

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PS = 2

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DS = 3

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HS = 4

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GS = 5

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CS = 6

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StreamOutput = 7

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Blend = 8

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SampleMask = 9

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Rasterizer = 10

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DepthStencil = 11

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InputLayout = 12

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IBStripCut = 13

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PrimitiveTopology = 14

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RTFormats = 15

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DSFormat = 16

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SampleDesc = 17

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NodeMask = 18

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CachedPSO = 19

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Flags = 20

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DepthStencil1 = 21

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