pub struct PixelShader(/* private fields */);Trait Implementations§
Source§impl Clone for PixelShader
impl Clone for PixelShader
Source§fn clone(&self) -> PixelShader
fn clone(&self) -> PixelShader
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl DeviceChild for PixelShader
impl DeviceChild for PixelShader
fn as_device_child(&self) -> &ID3D11DeviceChild
fn get_device(&self) -> Device
fn set_debug_name(&self, name: impl AsRef<str>)
Auto Trait Implementations§
impl Freeze for PixelShader
impl RefUnwindSafe for PixelShader
impl Send for PixelShader
impl Sync for PixelShader
impl Unpin for PixelShader
impl UnsafeUnpin for PixelShader
impl UnwindSafe for PixelShader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more