pub struct InsertChunkRequest {
pub chunk_id: ChunkId,
pub state: ChunkState,
pub ref_objects: Option<Vec<ChunkObjectRef>>,
pub trans_sessions: Option<Vec<String>>,
pub flags: u32,
}
Fields§
§chunk_id: ChunkId
§state: ChunkState
§ref_objects: Option<Vec<ChunkObjectRef>>
§trans_sessions: Option<Vec<String>>
§flags: u32
Auto Trait Implementations§
impl Freeze for InsertChunkRequest
impl RefUnwindSafe for InsertChunkRequest
impl Send for InsertChunkRequest
impl Sync for InsertChunkRequest
impl Unpin for InsertChunkRequest
impl UnwindSafe for InsertChunkRequest
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