pub struct GlobalStateMetaStub { /* private fields */ }
Implementations§
Source§impl GlobalStateMetaStub
impl GlobalStateMetaStub
pub fn new( processor: GlobalStateMetaOutputProcessorRef, target: Option<ObjectId>, target_dec_id: Option<ObjectId>, ) -> Self
pub async fn add_access( &self, item: GlobalStatePathAccessItem, ) -> BuckyResult<bool>
pub async fn remove_access( &self, item: GlobalStatePathAccessItem, ) -> BuckyResult<Option<GlobalStatePathAccessItem>>
pub async fn clear_access(&self) -> BuckyResult<u32>
pub async fn add_link( &self, source: impl Into<String>, target: impl Into<String>, ) -> BuckyResult<bool>
pub async fn remove_link( &self, source: impl Into<String>, ) -> BuckyResult<Option<GlobalStatePathLinkItem>>
pub async fn clear_link(&self) -> BuckyResult<u32>
pub async fn add_object_meta( &self, item: GlobalStateObjectMetaItem, ) -> BuckyResult<bool>
pub async fn remove_object_meta( &self, item: GlobalStateObjectMetaItem, ) -> BuckyResult<Option<GlobalStateObjectMetaItem>>
pub async fn clear_object_meta(&self) -> BuckyResult<u32>
pub async fn add_path_config( &self, item: GlobalStatePathConfigItem, ) -> BuckyResult<bool>
pub async fn remove_path_config( &self, item: GlobalStatePathConfigItem, ) -> BuckyResult<Option<GlobalStatePathConfigItem>>
pub async fn clear_path_config(&self) -> BuckyResult<u32>
Auto Trait Implementations§
impl Freeze for GlobalStateMetaStub
impl !RefUnwindSafe for GlobalStateMetaStub
impl Send for GlobalStateMetaStub
impl Sync for GlobalStateMetaStub
impl Unpin for GlobalStateMetaStub
impl !UnwindSafe for GlobalStateMetaStub
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T: ?Sized,
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impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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variant of Either<Self, Self>
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is true
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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Converts self
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