pub trait GlobalStateAccessOutputProcessor: Sync + Send + 'static {
fn get_object_by_path<'life0, 'async_trait>(
&'life0 self,
req: RootStateAccessGetObjectByPathOutputRequest
) -> Pin<Box<dyn Future<Output = BuckyResult<RootStateAccessGetObjectByPathOutputResponse>> + Send + 'async_trait>>
where
'life0: 'async_trait,
Self: 'async_trait;
fn list<'life0, 'async_trait>(
&'life0 self,
req: RootStateAccessListOutputRequest
) -> Pin<Box<dyn Future<Output = BuckyResult<RootStateAccessListOutputResponse>> + Send + 'async_trait>>
where
'life0: 'async_trait,
Self: 'async_trait;
}
Required Methods
sourcefn get_object_by_path<'life0, 'async_trait>(
fn get_object_by_path<'life0, 'async_trait>(
&'life0 self,
req: RootStateAccessGetObjectByPathOutputRequest
) -> Pin<Box<dyn Future<Output = BuckyResult<RootStateAccessGetObjectByPathOutputResponse>> + Send + 'async_trait>>where
'life0: 'async_trait,
Self: 'async_trait,
sourcefn list<'life0, 'async_trait>(