pub struct GameCategory { /* private fields */ }Trait Implementations§
Source§impl Debug for GameCategory
impl Debug for GameCategory
Source§impl<'de> Deserialize<'de> for GameCategory
impl<'de> Deserialize<'de> for GameCategory
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameCategory
impl RefUnwindSafe for GameCategory
impl Send for GameCategory
impl Sync for GameCategory
impl Unpin for GameCategory
impl UnwindSafe for GameCategory
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more