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Point3D

Struct Point3D 

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pub struct Point3D {
    pub x: f64,
    pub y: f64,
    pub z: f64,
}
Expand description

A point in 3D Cartesian space.

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§x: f64§y: f64§z: f64

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impl Point3D

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pub fn new(x: f64, y: f64, z: f64) -> Self

Create a new point.

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pub fn zero() -> Self

The origin.

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pub fn distance_to(&self, other: &Point3D) -> f64

Euclidean distance to another point.

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pub fn dot(&self, other: &Point3D) -> f64

Dot product.

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pub fn cross(&self, other: &Point3D) -> Point3D

Cross product.

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pub fn norm(&self) -> f64

Vector magnitude.

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pub fn normalize(&self) -> Point3D

Unit vector in the same direction, or zero if magnitude is zero.

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pub fn add(&self, other: &Point3D) -> Point3D

Vector addition.

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pub fn sub(&self, other: &Point3D) -> Point3D

Vector subtraction.

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pub fn scale(&self, s: f64) -> Point3D

Scalar multiplication.

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impl Clone for Point3D

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fn clone(&self) -> Point3D

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Point3D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Point3D

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fn eq(&self, other: &Point3D) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Point3D

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impl StructuralPartialEq for Point3D

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.