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MouseButton

Struct MouseButton 

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#[repr(transparent)]
pub struct MouseButton { pub repr: u32, }
Expand description

This enum type describes the different mouse buttons.

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§repr: u32

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impl MouseButton

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pub const NoButton: Self

The button state does not refer to any button.

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pub const AllButtons: Self

This value corresponds to a mask of all possible mouse buttons. Use to set the ‘acceptedButtons’ property of a MouseArea to accept ALL mouse buttons.

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pub const LeftButton: Self

The left button is pressed, or an event refers to the left button. (The left button may be the right button on left-handed mice.)

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pub const RightButton: Self

The right button.

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pub const MiddleButton: Self

The middle button.

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pub const BackButton: Self

The ‘Back’ button. (Typically present on the ‘thumb’ side of a mouse with extra buttons. This is NOT the tilt wheel.)

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pub const ForwardButton: Self

The ‘Forward’ button. (Typically present beside the ‘Back’ button, and also pressed by the thumb.)

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pub const TaskButton: Self

The ‘Task’ button.

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pub const ExtraButton4: Self

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pub const ExtraButton5: Self

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pub const ExtraButton6: Self

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pub const ExtraButton7: Self

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pub const ExtraButton8: Self

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pub const ExtraButton9: Self

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pub const ExtraButton10: Self

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pub const ExtraButton11: Self

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pub const ExtraButton12: Self

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pub const ExtraButton13: Self

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pub const ExtraButton14: Self

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pub const ExtraButton15: Self

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pub const ExtraButton16: Self

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pub const ExtraButton17: Self

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pub const ExtraButton18: Self

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pub const ExtraButton19: Self

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pub const ExtraButton20: Self

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pub const ExtraButton21: Self

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pub const ExtraButton22: Self

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pub const ExtraButton23: Self

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pub const ExtraButton24: Self

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impl BitOr<QFlags<MouseButton>> for MouseButton

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type Output = QFlags<MouseButton>

The resulting type after applying the | operator.
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fn bitor(self, other: QFlags<MouseButton>) -> Self::Output

Performs the | operation. Read more
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impl BitOr for MouseButton

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type Output = QFlags<MouseButton>

The resulting type after applying the | operator.
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fn bitor(self, other: Self) -> Self::Output

Performs the | operation. Read more
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impl Clone for MouseButton

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MouseButton

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fn fmt(&self, formatter: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl ExternType for MouseButton

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type Kind = Trivial

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type Id

A type-level representation of the type’s C++ namespace and type name. Read more
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impl PartialEq for MouseButton

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fn eq(&self, other: &MouseButton) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl QFlag for MouseButton

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type TypeId = (Q, t, (), M, o, u, s, e, B, u, t, t, o, n, s)

A type-level representation of the C++ namespace and type name of this type’s QFlags<T>. Read more
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type Repr = u32

The backing integer representation of Self. For example, if the enum is defined with #[repr(i32)], then Repr should be i32.
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fn to_repr(self) -> Self::Repr

Converts the enum type that is the Self type of this impl to its backing representation. Read more
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impl Copy for MouseButton

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impl Eq for MouseButton

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impl StructuralPartialEq for MouseButton

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.