pub struct SystemAudioVolume;
Expand description

Controls for the system volume.

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impl SystemAudioVolume

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pub fn get_gain() -> f32

Get the current system volume.

Examples found in repository?
examples/system_audio_volume.rs (line 11)
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fn main() {
    let original_gain = SystemAudioVolume::get_gain();
    println!("System gain is currently set at {original_gain}");

    delay();

    println!("Halving the gain 🤫");
    SystemAudioVolume::set_gain(original_gain / 2.0);

    delay();

    println!("Muting 🔇");
    SystemAudioVolume::mute();

    delay();

    println!("Unmuting 🔊");
    SystemAudioVolume::unmute();

    delay();

    print!("Putting it back to how you had it 🧹");
    SystemAudioVolume::set_gain(original_gain);
}
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pub fn set_gain(gain: f32)

Set the system volume.

Examples found in repository?
examples/system_audio_volume.rs (line 17)
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fn main() {
    let original_gain = SystemAudioVolume::get_gain();
    println!("System gain is currently set at {original_gain}");

    delay();

    println!("Halving the gain 🤫");
    SystemAudioVolume::set_gain(original_gain / 2.0);

    delay();

    println!("Muting 🔇");
    SystemAudioVolume::mute();

    delay();

    println!("Unmuting 🔊");
    SystemAudioVolume::unmute();

    delay();

    print!("Putting it back to how you had it 🧹");
    SystemAudioVolume::set_gain(original_gain);
}
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pub fn is_muted() -> bool

Returns true if the system audio output is muted.

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pub fn mute()

Mute the system audio output.

Examples found in repository?
examples/system_audio_volume.rs (line 22)
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fn main() {
    let original_gain = SystemAudioVolume::get_gain();
    println!("System gain is currently set at {original_gain}");

    delay();

    println!("Halving the gain 🤫");
    SystemAudioVolume::set_gain(original_gain / 2.0);

    delay();

    println!("Muting 🔇");
    SystemAudioVolume::mute();

    delay();

    println!("Unmuting 🔊");
    SystemAudioVolume::unmute();

    delay();

    print!("Putting it back to how you had it 🧹");
    SystemAudioVolume::set_gain(original_gain);
}
source

pub fn unmute()

Unmute the system audio output.

Examples found in repository?
examples/system_audio_volume.rs (line 27)
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fn main() {
    let original_gain = SystemAudioVolume::get_gain();
    println!("System gain is currently set at {original_gain}");

    delay();

    println!("Halving the gain 🤫");
    SystemAudioVolume::set_gain(original_gain / 2.0);

    delay();

    println!("Muting 🔇");
    SystemAudioVolume::mute();

    delay();

    println!("Unmuting 🔊");
    SystemAudioVolume::unmute();

    delay();

    print!("Putting it back to how you had it 🧹");
    SystemAudioVolume::set_gain(original_gain);
}

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