#[repr(C)]pub struct InstanceData3D {
pub model_row0: [f32; 4],
pub model_row1: [f32; 4],
pub model_row2: [f32; 4],
pub material_overrides: [f32; 4],
pub uv_scale: [f32; 2],
pub uv_offset: [f32; 2],
}Expand description
Per-instance data for 3D instanced rendering. Stores a 3×4 model matrix (4th row implied [0,0,0,1]), material overrides, and UV transform (scale + offset).
Fields§
§model_row0: [f32; 4]§model_row1: [f32; 4]§model_row2: [f32; 4]§material_overrides: [f32; 4]§uv_scale: [f32; 2]§uv_offset: [f32; 2]Trait Implementations§
Source§impl Clone for InstanceData3D
impl Clone for InstanceData3D
Source§fn clone(&self) -> InstanceData3D
fn clone(&self) -> InstanceData3D
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for InstanceData3D
Source§impl Debug for InstanceData3D
impl Debug for InstanceData3D
Source§impl Default for InstanceData3D
impl Default for InstanceData3D
Source§impl PartialEq for InstanceData3D
impl PartialEq for InstanceData3D
Source§fn eq(&self, other: &InstanceData3D) -> bool
fn eq(&self, other: &InstanceData3D) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Pod for InstanceData3D
impl StructuralPartialEq for InstanceData3D
Auto Trait Implementations§
impl Freeze for InstanceData3D
impl RefUnwindSafe for InstanceData3D
impl Send for InstanceData3D
impl Sync for InstanceData3D
impl Unpin for InstanceData3D
impl UnsafeUnpin for InstanceData3D
impl UnwindSafe for InstanceData3D
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impl<T> BorrowMut<T> for Twhere
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