#[repr(C)]pub struct InstanceData {
pub translation: [f32; 2],
pub scale: [f32; 2],
pub rotation: f32,
pub _pad: f32,
}Expand description
Per-instance data for instanced rendering. Stores transform data previously duplicated across all 4 vertices of a quad. With instancing, 4 vertices + 1 instance draw a quad, reducing vertex bandwidth ~4x.
Fields§
§translation: [f32; 2]§scale: [f32; 2]§rotation: f32§_pad: f32Trait Implementations§
Source§impl Clone for InstanceData
impl Clone for InstanceData
Source§fn clone(&self) -> InstanceData
fn clone(&self) -> InstanceData
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for InstanceData
Source§impl Debug for InstanceData
impl Debug for InstanceData
Source§impl Default for InstanceData
impl Default for InstanceData
impl Pod for InstanceData
Auto Trait Implementations§
impl Freeze for InstanceData
impl RefUnwindSafe for InstanceData
impl Send for InstanceData
impl Sync for InstanceData
impl Unpin for InstanceData
impl UnsafeUnpin for InstanceData
impl UnwindSafe for InstanceData
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