1#![allow(
25 clippy::type_complexity,
26 clippy::unwrap_or_default,
27 dead_code,
28 unused_variables,
29 unused_imports,
30 unused_mut,
31 unused_parens
32)]
33
34mod kvasir;
35mod material;
36
37pub use material::builtins;
39pub use material::{CompiledMaterial, MaterialCompiler, MaterialError, MaterialGraph, MaterialOp};
40
41pub mod accessibility;
42pub mod ai;
43mod api;
44mod draw;
45pub(crate) mod passes;
46pub mod pyramid;
47pub mod renderer;
48mod surtr_util;
49pub mod types;
50pub mod vertex;
51
52pub mod heim;
53pub use heim::SundrPacker;
54
55#[cfg(test)]
56mod tests {
57 use super::*;
58
59 use super::heim::SundrPacker;
60
61 #[test]
62 fn test_shelf_packer_basic() {
63 let mut packer = SundrPacker::new(100, 100);
64 assert_eq!(packer.pack(10, 10), Some((0, 0)));
65 assert_eq!(packer.pack(20, 15), Some((10, 0)));
66 }
67
68 #[test]
69 fn test_shelf_packer_wrap() {
70 let mut packer = SundrPacker::new(100, 100);
71 packer.pack(60, 10);
72 assert_eq!(packer.pack(50, 20), Some((0, 10)));
73 }
74
75 #[test]
76 fn test_parse_svg_animations() {
77 let svg = r##"
78 <svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
79 <g id="spinner">
80 <animateTransform attributeName="transform" type="rotate" from="0" to="360" dur="2s" />
81 </g>
82 <circle id="pulse">
83 <animate attributeName="opacity" from="0.5" to="1.0" dur="0.5s" />
84 </circle>
85 <!-- Edge cases: xlink:href, ms suffix, values list -->
86 <rect>
87 <animate xlink:href="#myRect" attributeName="x" values="10; 20; 30" dur="500ms" />
88 </rect>
89 </svg>
90 "##;
91 let anims = draw::parse_svg_animations(svg.as_bytes());
92 assert_eq!(anims.len(), 3);
93
94 assert_eq!(anims[0].target_id, "spinner");
95 assert_eq!(anims[0].attribute_name, "transform");
96 assert_eq!(anims[0].duration, 2.0);
97 assert_eq!(anims[0].from_val, 0.0);
98 assert_eq!(anims[0].to_val, 360.0);
99
100 assert_eq!(anims[1].target_id, "pulse");
101 assert_eq!(anims[1].attribute_name, "opacity");
102 assert_eq!(anims[1].duration, 0.5);
103 assert_eq!(anims[1].from_val, 0.5);
104 assert_eq!(anims[1].to_val, 1.0);
105
106 assert_eq!(anims[2].target_id, "myRect");
107 assert_eq!(anims[2].attribute_name, "x");
108 assert_eq!(anims[2].duration, 0.5); assert_eq!(anims[2].from_val, 10.0);
110 assert_eq!(anims[2].to_val, 30.0);
111 }
112
113 #[test]
114 fn test_shelf_packer_full() {
115 let mut packer = SundrPacker::new(10, 10);
116 assert_eq!(packer.pack(11, 5), None);
117 assert_eq!(packer.pack(5, 11), None);
118 }
119}
120
121pub(crate) const WGSL_COMMON: &str = include_str!("shaders/common.wgsl");
122pub(crate) const WGSL_SHAPES: &str = include_str!("shaders/shapes.wgsl");
123pub(crate) const WGSL_MATERIAL_OPAQUE: &str = include_str!("shaders/material_opaque.wgsl");
124pub(crate) const WGSL_MATERIAL_GLASS: &str = include_str!("shaders/material_glass.wgsl");
125pub(crate) const WGSL_BIFROST: &str = include_str!("shaders/bifrost.wgsl");
126pub(crate) const WGSL_BLOOM: &str = include_str!("shaders/bloom.wgsl");
127pub(crate) const WGSL_COLOR_BLIND: &str = include_str!("shaders/color_blind.wgsl");
128pub(crate) const WGSL_TONEMAP: &str = include_str!("shaders/tonemap.wgsl");
129
130pub mod color_blindness;
131
132pub use color_blindness::ColorBlindMode;
134
135pub use accesskit::{
138 ActionHandler, ActionRequest, ActivationHandler, DeactivationHandler, Node, NodeId, Role, Tree,
139 TreeId, TreeUpdate,
140};
141pub use accesskit_winit::Adapter as ShieldWallAdapter;
142
143pub use cvkg_core::{ColorTheme, SceneUniforms};
145
146pub use renderer::SurtrRenderer;
147pub use types::{SvgAnimation, SvgModel};
148pub use vertex::{InstanceData, Vertex};