pub struct LayoutSpatialIndex { /* private fields */ }Expand description
Axis-aligned 2-D quadtree that indexes laid-out view bounding boxes.
All four children of a node share the same depth but cover distinct
quadrants. Leaf nodes store up to MAX_ITEMS_PER_NODE entries before
splitting. The tree is rebuilt from scratch each layout pass via
rebuild; incremental updates are not supported because layout already
performs incremental caching and the tree is cheap to rebuild.
P1-63: Reduces hit-testing, focus-traversal, and visibility-culling from O(N) linear scans to O(log N) quadtree lookups.
Implementations§
Source§impl LayoutSpatialIndex
impl LayoutSpatialIndex
Sourcepub fn rebuild(
&mut self,
root_bounds: Rect,
entries: impl IntoIterator<Item = LayoutSpatialEntry>,
)
pub fn rebuild( &mut self, root_bounds: Rect, entries: impl IntoIterator<Item = LayoutSpatialEntry>, )
Rebuild the index from a flat list of (hash, rect) pairs produced after
a layout pass. root_bounds should cover the entire layout space
(typically the root view’s bounds).
Contract: all rects must be in the same coordinate space.
Sourcepub fn hit_test(&self, x: f32, y: f32) -> Vec<LayoutSpatialEntry>
pub fn hit_test(&self, x: f32, y: f32) -> Vec<LayoutSpatialEntry>
Return all entries whose bounding rect contains (x, y), ordered
front-to-back (no particular guarantee — callers should sort by z).
Returns an empty Vec if the index is empty.
Uses Rect::contains(x, y) which is the canonical point-in-rect test.
Sourcepub fn query_region(&self, region: &Rect) -> Vec<LayoutSpatialEntry>
pub fn query_region(&self, region: &Rect) -> Vec<LayoutSpatialEntry>
Return all entries whose bounding rect overlaps region.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for LayoutSpatialIndex
impl RefUnwindSafe for LayoutSpatialIndex
impl Send for LayoutSpatialIndex
impl Sync for LayoutSpatialIndex
impl Unpin for LayoutSpatialIndex
impl UnsafeUnpin for LayoutSpatialIndex
impl UnwindSafe for LayoutSpatialIndex
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.