pub struct Material3D {
pub base_color: [f32; 4],
pub metallic: f32,
pub roughness: f32,
pub emissive: [f32; 3],
pub opacity: f32,
}Expand description
Material properties for 3D rendering.
Fields§
§base_color: [f32; 4]Base color (RGBA).
metallic: f32Metallic factor (0 = dielectric, 1 = metallic).
roughness: f32Roughness factor (0 = mirror, 1 = fully diffuse).
emissive: [f32; 3]Emissive color (RGB) for self-illumination.
opacity: f32Opacity (0 = transparent, 1 = opaque).
Implementations§
Trait Implementations§
Source§impl Clone for Material3D
impl Clone for Material3D
Source§fn clone(&self) -> Material3D
fn clone(&self) -> Material3D
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for Material3D
Source§impl Debug for Material3D
impl Debug for Material3D
Source§impl Default for Material3D
impl Default for Material3D
Source§impl PartialEq for Material3D
impl PartialEq for Material3D
Source§fn eq(&self, other: &Material3D) -> bool
fn eq(&self, other: &Material3D) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for Material3D
Auto Trait Implementations§
impl Freeze for Material3D
impl RefUnwindSafe for Material3D
impl Send for Material3D
impl Sync for Material3D
impl Unpin for Material3D
impl UnsafeUnpin for Material3D
impl UnwindSafe for Material3D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.