pub enum RenderTier {
Tier1GPU = 0,
Tier2GPU = 1,
Tier3Fallback = 2,
}Expand description
Defines the hardware acceleration tier and feature set available to the renderer.
Variants§
Tier1GPU = 0
High-performance GPU path (WebGPU / Vulkan / Metal / DX12) with full shader support.
Tier2GPU = 1
Mid-tier GPU path (WebGL2 / OpenGL 3.3) with standard shader support.
Tier3Fallback = 2
Fallback software or basic hardware path (Canvas 2D / GDI+) with limited effects.
Trait Implementations§
Source§impl Clone for RenderTier
impl Clone for RenderTier
Source§fn clone(&self) -> RenderTier
fn clone(&self) -> RenderTier
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for RenderTier
Source§impl Debug for RenderTier
impl Debug for RenderTier
Source§impl<'de> Deserialize<'de> for RenderTier
impl<'de> Deserialize<'de> for RenderTier
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for RenderTier
Source§impl Ord for RenderTier
impl Ord for RenderTier
Source§fn cmp(&self, other: &RenderTier) -> Ordering
fn cmp(&self, other: &RenderTier) -> Ordering
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for RenderTier
impl PartialEq for RenderTier
Source§fn eq(&self, other: &RenderTier) -> bool
fn eq(&self, other: &RenderTier) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl PartialOrd for RenderTier
impl PartialOrd for RenderTier
Source§impl Serialize for RenderTier
impl Serialize for RenderTier
impl StructuralPartialEq for RenderTier
Auto Trait Implementations§
impl Freeze for RenderTier
impl RefUnwindSafe for RenderTier
impl Send for RenderTier
impl Sync for RenderTier
impl Unpin for RenderTier
impl UnsafeUnpin for RenderTier
impl UnwindSafe for RenderTier
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.