pub enum HapticIntensity {
Light,
Medium,
Heavy,
}Expand description
Haptic impact intensity levels.
Variants§
Trait Implementations§
Source§impl Clone for HapticIntensity
impl Clone for HapticIntensity
Source§fn clone(&self) -> HapticIntensity
fn clone(&self) -> HapticIntensity
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for HapticIntensity
Source§impl Debug for HapticIntensity
impl Debug for HapticIntensity
impl Eq for HapticIntensity
Source§impl PartialEq for HapticIntensity
impl PartialEq for HapticIntensity
Source§fn eq(&self, other: &HapticIntensity) -> bool
fn eq(&self, other: &HapticIntensity) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for HapticIntensity
Auto Trait Implementations§
impl Freeze for HapticIntensity
impl RefUnwindSafe for HapticIntensity
impl Send for HapticIntensity
impl Sync for HapticIntensity
impl Unpin for HapticIntensity
impl UnsafeUnpin for HapticIntensity
impl UnwindSafe for HapticIntensity
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.