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MenuBar

Struct MenuBar 

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pub struct MenuBar {
    pub items: Vec<MenuItem>,
}
Expand description

A top-level menu bar containing MenuItems.

The menu bar is a data model only; rendering it into an OS-native menu is handled by the platform renderer (cvkg-render-native).

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§items: Vec<MenuItem>

Ordered list of top-level menu items.

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impl MenuBar

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pub fn new() -> Self

Create an empty menu bar.

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pub fn add_item(&mut self, item: MenuItem)

Append a menu item to the bar.

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pub fn standard( new_fn: Arc<dyn Fn() + Send + Sync>, open_fn: Arc<dyn Fn() + Send + Sync>, save_fn: Arc<dyn Fn() + Send + Sync>, close_fn: Arc<dyn Fn() + Send + Sync>, quit_fn: Arc<dyn Fn() + Send + Sync>, undo_fn: Arc<dyn Fn() + Send + Sync>, redo_fn: Arc<dyn Fn() + Send + Sync>, cut_fn: Arc<dyn Fn() + Send + Sync>, copy_fn: Arc<dyn Fn() + Send + Sync>, paste_fn: Arc<dyn Fn() + Send + Sync>, select_all_fn: Arc<dyn Fn() + Send + Sync>, find_fn: Arc<dyn Fn() + Send + Sync>, ) -> Self

Build the standard CVKG menu structure with all conventional shortcuts.

The cmd modifier maps to ⌘ on macOS and Ctrl on Windows/Linux — this translation is enforced by the renderer, not here.

Menus included:

  • File: New, Open, Save, Close
  • Edit: Undo, Redo, Cut, Copy, Paste, Select All, Find
  • View: Zoom In, Zoom Out, Fullscreen
  • Window: Minimize, Zoom, Bring All to Front
  • Help: Search Help

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impl Default for MenuBar

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.