pub struct CameraPoint(pub Vector4<f64>);
Expand description
A 3d point which is relative to the camera’s optical center and orientation where
the positive X axis is right, positive Y axis is down, and positive Z axis is forwards
from the optical center of the camera. The unit of distance of a CameraPoint
is
unspecified and relative to the current reconstruction.
Tuple Fields§
§0: Vector4<f64>
Trait Implementations§
Source§impl AsMut<Matrix<f64, U4, U1, <DefaultAllocator as Allocator<f64, U4>>::Buffer>> for CameraPoint
impl AsMut<Matrix<f64, U4, U1, <DefaultAllocator as Allocator<f64, U4>>::Buffer>> for CameraPoint
Source§impl AsRef<Matrix<f64, U4, U1, <DefaultAllocator as Allocator<f64, U4>>::Buffer>> for CameraPoint
impl AsRef<Matrix<f64, U4, U1, <DefaultAllocator as Allocator<f64, U4>>::Buffer>> for CameraPoint
Source§impl Clone for CameraPoint
impl Clone for CameraPoint
Source§fn clone(&self) -> CameraPoint
fn clone(&self) -> CameraPoint
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for CameraPoint
impl Debug for CameraPoint
Source§impl Deref for CameraPoint
impl Deref for CameraPoint
Source§impl DerefMut for CameraPoint
impl DerefMut for CameraPoint
Source§impl From<CameraPoint> for Vector4<f64>
impl From<CameraPoint> for Vector4<f64>
Source§fn from(original: CameraPoint) -> Self
fn from(original: CameraPoint) -> Self
Converts to this type from the input type.
Source§impl From<Matrix<f64, U4, U1, <DefaultAllocator as Allocator<f64, U4>>::Buffer>> for CameraPoint
impl From<Matrix<f64, U4, U1, <DefaultAllocator as Allocator<f64, U4>>::Buffer>> for CameraPoint
Source§impl PartialEq for CameraPoint
impl PartialEq for CameraPoint
Source§impl PartialOrd for CameraPoint
impl PartialOrd for CameraPoint
Source§impl Projective for CameraPoint
impl Projective for CameraPoint
impl Copy for CameraPoint
impl StructuralPartialEq for CameraPoint
Auto Trait Implementations§
impl Freeze for CameraPoint
impl RefUnwindSafe for CameraPoint
impl Send for CameraPoint
impl Sync for CameraPoint
impl Unpin for CameraPoint
impl UnwindSafe for CameraPoint
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.