[−][src]Struct cursive_tabs::TabView
Main struct which manages views
Methods
impl<K: Hash + Eq + Copy + 'static> TabView<K>
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pub fn new() -> Self
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pub fn active_tab(&self) -> Option<K>
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Returns the currently active tab Id.
pub fn set_active_tab(&mut self, id: K) -> Result<(), ()>
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Set the currently active (visible) tab. If the tab id is not known, an error is returned and no action is performed.
pub fn with_active_tab(self, id: K) -> Result<Self, ()>
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Set the currently active (visible) tab. If the tab id is not known, an error is returned and no action is performed.
This is the consumable variant.
pub fn add_tab<T: View>(&mut self, id: K, view: T)
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Add a new tab to the tab view. The new tab will be set active and will be the visible tab for this tab view.
pub fn with_tab<T: View>(self, id: K, view: T) -> Self
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Add a new tab to the tab view. The new tab will be set active and will be the visible tab for this tab view.
This is the consumable variant.
pub fn add_tab_at<T: View>(&mut self, id: K, view: T, pos: usize)
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Add a new tab at a given position. The new tab will be set active and will be the visible tab for this tab view.
This is designed to not fail, if the given position is greater than the number of current tabs, it simply will be appended.
pub fn with_tab_at<T: View>(self, id: K, view: T, pos: usize) -> Self
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Add a new tab at a given position. The new tab will be set active and will be the visible tab for this tab view.
It is designed to be fail-safe, if the given position is greater than the number of current tabs, it simply will be appended.
This is the consumable variant.
pub fn swap_tabs(&mut self, fst: K, snd: K)
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Swap the tabs position. If one of the given key cannot be found, then no operation is performed.
pub fn remove_tab(&mut self, id: K) -> Result<(), ()>
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Removes a tab with the given id from the TabView
.
If the removed tab is active at the moment, the TabView
will unfocus it and
the focus needs to be set manually afterwards, or a new view has to be inserted.
pub fn tab_order(&self) -> Vec<K>
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Returns the current order of keys in a vector. When you're implementing your own tab bar, be aware that this is the current tab bar and is only a copy of the original order, modification will not be transferred and future updates in the original not displayed.
pub fn next(&mut self)
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Set the active tab to the next tab in order.
pub fn prev(&mut self)
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Set the active tab to the previous tab in order.
pub fn set_bar_rx(&mut self, rx: Receiver<K>)
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Set the receiver for keys to be changed to
pub fn set_active_key_tx(&mut self, tx: Sender<K>)
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Set the sender for the key switched to
Trait Implementations
impl<K: Hash + Eq + Copy + 'static> View for TabView<K>
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fn draw(&self, printer: &Printer)
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fn layout(&mut self, size: Vec2)
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fn required_size(&mut self, req: Vec2) -> Vec2
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fn on_event(&mut self, evt: Event) -> EventResult
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fn take_focus(&mut self, src: Direction) -> bool
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fn call_on_any<'a>(&mut self, slt: &Selector, cb: AnyCb<'a>)
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fn focus_view(&mut self, slt: &Selector) -> Result<(), ()>
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fn needs_relayout(&self) -> bool
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fn important_area(&self, size: Vec2) -> Rect
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Auto Trait Implementations
impl<K> !RefUnwindSafe for TabView<K>
impl<K> !Send for TabView<K>
impl<K> !Sync for TabView<K>
impl<K> Unpin for TabView<K> where
K: Unpin,
K: Unpin,
impl<K> !UnwindSafe for TabView<K>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> AnyView for T where
T: View,
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T: View,
fn as_any(&self) -> &(dyn Any + 'static)
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Downcast self to a Any
.
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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Downcast self to a mutable Any
.
fn as_boxed_any(self: Box<T>) -> Box<dyn Any + 'static>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Boxable for T where
T: View,
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T: View,
fn boxed(self, width: SizeConstraint, height: SizeConstraint) -> BoxView<Self>
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fn fixed_size<S>(self, size: S) -> BoxView<Self> where
S: Into<XY<usize>>,
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S: Into<XY<usize>>,
fn fixed_width(self, width: usize) -> BoxView<Self>
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fn fixed_height(self, height: usize) -> BoxView<Self>
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fn full_screen(self) -> BoxView<Self>
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fn full_width(self) -> BoxView<Self>
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fn full_height(self) -> BoxView<Self>
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fn max_size<S>(self, size: S) -> BoxView<Self> where
S: Into<XY<usize>>,
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S: Into<XY<usize>>,
fn max_width(self, max_width: usize) -> BoxView<Self>
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fn max_height(self, max_height: usize) -> BoxView<Self>
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fn min_size<S>(self, size: S) -> BoxView<Self> where
S: Into<XY<usize>>,
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S: Into<XY<usize>>,
fn min_width(self, min_width: usize) -> BoxView<Self>
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fn min_height(self, min_height: usize) -> BoxView<Self>
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impl<T> Erased for T
impl<T> Finder for T where
T: View,
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T: View,
fn call_on<V, F, R>(&mut self, sel: &Selector, callback: F) -> Option<R> where
F: FnOnce(&mut V) -> R,
V: View + Any,
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F: FnOnce(&mut V) -> R,
V: View + Any,
fn call_on_id<V, F, R>(&mut self, id: &str, callback: F) -> Option<R> where
F: FnOnce(&mut V) -> R,
V: View + Any,
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F: FnOnce(&mut V) -> R,
V: View + Any,
fn find_id<V>(
&mut self,
id: &str
) -> Option<OwningHandle<OwningRef<Rc<RefCell<V>>, RefCell<V>>, RefMut<'static, V>>> where
V: View + Any,
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&mut self,
id: &str
) -> Option<OwningHandle<OwningRef<Rc<RefCell<V>>, RefCell<V>>, RefMut<'static, V>>> where
V: View + Any,
impl<T> From<T> for T
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impl<T> Identifiable for T where
T: View,
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T: View,
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> IntoBoxedView for T where
T: View,
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T: View,
fn as_boxed_view(self) -> Box<dyn View + 'static>
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impl<T> Scrollable for T where
T: View,
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T: View,
fn scrollable(self) -> ScrollView<Self>
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> View for T where
T: ViewWrapper,
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T: ViewWrapper,
fn draw(&self, printer: &Printer)
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fn required_size(&mut self, req: XY<usize>) -> XY<usize>
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fn on_event(&mut self, ch: Event) -> EventResult
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fn layout(&mut self, size: XY<usize>)
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fn take_focus(&mut self, source: Direction) -> bool
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fn call_on_any(
&mut self,
selector: &Selector,
callback: Box<dyn FnMut(&mut (dyn Any + 'static)) + 'a>
)
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&mut self,
selector: &Selector,
callback: Box<dyn FnMut(&mut (dyn Any + 'static)) + 'a>
)