pub enum KeyCode {
Char(char),
Esc,
F(u8),
Up,
Down,
Left,
Right,
Enter,
}Expand description
Subset of key codes the game actually consumes. Anything else from the underlying terminal event is dropped at the adapter.
Variants§
Char(char)
Esc
F(u8)
Up
Cursor / pan navigation. Mapped from crossterm Up/Down/Left/Right.
Down
Left
Right
Enter
Confirm — used by the tree modal to buy the focused node.
Trait Implementations§
impl Copy for KeyCode
impl Eq for KeyCode
impl StructuralPartialEq for KeyCode
Auto Trait Implementations§
impl Freeze for KeyCode
impl RefUnwindSafe for KeyCode
impl Send for KeyCode
impl Sync for KeyCode
impl Unpin for KeyCode
impl UnsafeUnpin for KeyCode
impl UnwindSafe for KeyCode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more