pub struct PostInput<'a> {
pub out: &'a Path,
pub span: usize,
pub ovl: usize,
pub events: Vec<(f64, String)>,
pub previews: &'a BTreeMap<usize, Reconstruction>,
pub refined: &'a BTreeMap<usize, Reconstruction>,
pub preview_ply: &'a BTreeMap<usize, PathBuf>,
pub refined_ply: &'a BTreeMap<usize, PathBuf>,
pub position: &'a (dyn Fn(&str) -> Option<usize> + Sync),
}Expand description
후처리 입력(PLY 경로·사건 문자열 기반).
Fields§
§out: &'a Path출력 폴더.
span: usize구역 크기(위치 수).
ovl: usize구역 겹침(위치 수).
events: Vec<(f64, String)>(첫 사건 기준 초, 사건 문자열).
previews: &'a BTreeMap<usize, Reconstruction>구역별 초벌 모델.
refined: &'a BTreeMap<usize, Reconstruction>구역별 정밀 모델.
preview_ply: &'a BTreeMap<usize, PathBuf>구역별 초벌 PLY 경로.
refined_ply: &'a BTreeMap<usize, PathBuf>구역별 정밀 PLY 경로.
position: &'a (dyn Fn(&str) -> Option<usize> + Sync)영상 이름 → 위치.
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for PostInput<'a>
impl<'a> !UnwindSafe for PostInput<'a>
impl<'a> Freeze for PostInput<'a>
impl<'a> Send for PostInput<'a>
impl<'a> Sync for PostInput<'a>
impl<'a> Unpin for PostInput<'a>
impl<'a> UnsafeUnpin for PostInput<'a>
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