pub struct StateManager { /* private fields */ }Expand description
Manages persistent state for hook execution sessions
Implementations§
Source§impl StateManager
impl StateManager
Sourcepub fn new(state_dir: PathBuf) -> Self
pub fn new(state_dir: PathBuf) -> Self
Create a new state manager with the specified state directory
Sourcepub fn default_state_dir() -> Result<PathBuf>
pub fn default_state_dir() -> Result<PathBuf>
Get the default state directory (~/.cuenv/state)
Sourcepub fn with_default_dir() -> Result<Self>
pub fn with_default_dir() -> Result<Self>
Create a state manager using the default state directory
Sourcepub fn get_state_dir(&self) -> &Path
pub fn get_state_dir(&self) -> &Path
Get the state directory path
Sourcepub async fn ensure_state_dir(&self) -> Result<()>
pub async fn ensure_state_dir(&self) -> Result<()>
Ensure the state directory exists
Sourcepub fn get_state_file_path(&self, instance_hash: &str) -> PathBuf
pub fn get_state_file_path(&self, instance_hash: &str) -> PathBuf
Get the state file path for a given directory hash (public for PID files)
Sourcepub async fn save_state(&self, state: &HookExecutionState) -> Result<()>
pub async fn save_state(&self, state: &HookExecutionState) -> Result<()>
Save execution state to disk with atomic write and locking
Sourcepub async fn load_state(
&self,
instance_hash: &str,
) -> Result<Option<HookExecutionState>>
pub async fn load_state( &self, instance_hash: &str, ) -> Result<Option<HookExecutionState>>
Load execution state from disk with shared locking
Sourcepub async fn remove_state(&self, instance_hash: &str) -> Result<()>
pub async fn remove_state(&self, instance_hash: &str) -> Result<()>
Remove state file for a directory
Sourcepub async fn list_active_states(&self) -> Result<Vec<HookExecutionState>>
pub async fn list_active_states(&self) -> Result<Vec<HookExecutionState>>
List all active execution states
Sourcepub async fn cleanup_state_directory(&self) -> Result<usize>
pub async fn cleanup_state_directory(&self) -> Result<usize>
Clean up the entire state directory
Sourcepub async fn cleanup_orphaned_states(&self, max_age: Duration) -> Result<usize>
pub async fn cleanup_orphaned_states(&self, max_age: Duration) -> Result<usize>
Clean up orphaned state files (states without corresponding processes)
Trait Implementations§
Source§impl Clone for StateManager
impl Clone for StateManager
Source§fn clone(&self) -> StateManager
fn clone(&self) -> StateManager
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for StateManager
impl RefUnwindSafe for StateManager
impl Send for StateManager
impl Sync for StateManager
impl Unpin for StateManager
impl UnwindSafe for StateManager
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
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Change the foreground color to black
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Change the background color to black
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Change the foreground color to red
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Change the foreground color to green
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Sets the background color to an RGB value.