pub struct TextureType {
pub dim: TextureDim,
pub element: Box<Type>,
}
Expand description
Texture types
Fields§
§dim: TextureDim
§element: Box<Type>
Trait Implementations§
Source§impl Clone for TextureType
impl Clone for TextureType
Source§fn clone(&self) -> TextureType
fn clone(&self) -> TextureType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for TextureType
impl Debug for TextureType
Source§impl<'de> Deserialize<'de> for TextureType
impl<'de> Deserialize<'de> for TextureType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for TextureType
impl RefUnwindSafe for TextureType
impl Send for TextureType
impl Sync for TextureType
impl Unpin for TextureType
impl UnwindSafe for TextureType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more