pub struct Basic<World, F = WhichScenarioFn, Before = BeforeHookFn<World>, After = AfterHookFn<World>> { /* private fields */ }
Expand description
Default Runner
implementation which follows order guarantees from
the Runner
trait docs.
Executes Scenario
s concurrently based on the custom function, which
returns ScenarioType
. Also, can limit maximum number of concurrent
Scenario
s.
Implementations
sourceimpl<World, Which, Before, After> Basic<World, Which, Before, After>
impl<World, Which, Before, After> Basic<World, Which, Before, After>
sourcepub fn max_concurrent_scenarios(self, max: impl Into<Option<usize>>) -> Self
pub fn max_concurrent_scenarios(self, max: impl Into<Option<usize>>) -> Self
sourcepub fn retry_after(self, after: impl Into<Option<Duration>>) -> Self
pub fn retry_after(self, after: impl Into<Option<Duration>>) -> Self
sourcepub fn retry_filter(
self,
tag_expression: impl Into<Option<TagOperation>>
) -> Self
pub fn retry_filter(
self,
tag_expression: impl Into<Option<TagOperation>>
) -> Self
sourcepub const fn fail_fast(self) -> Self
pub const fn fail_fast(self) -> Self
Run tests until the first failure.
NOTE: All the already started Scenario
s at the moment of failure
will be finished.
sourcepub fn which_scenario<F>(self, func: F) -> Basic<World, F, Before, After>where
F: Fn(&Feature, Option<&Rule>, &Scenario) -> ScenarioType + 'static,
pub fn which_scenario<F>(self, func: F) -> Basic<World, F, Before, After>where
F: Fn(&Feature, Option<&Rule>, &Scenario) -> ScenarioType + 'static,
Function determining whether a Scenario
is Concurrent
or
a Serial
one.
sourcepub fn retry_options<R>(self, func: R) -> Selfwhere
R: Fn(&Feature, Option<&Rule>, &Scenario, &Cli) -> Option<RetryOptions> + 'static,
pub fn retry_options<R>(self, func: R) -> Selfwhere
R: Fn(&Feature, Option<&Rule>, &Scenario, &Cli) -> Option<RetryOptions> + 'static,
Function determining Scenario
’s RetryOptions
.
sourcepub fn before<Func>(self, func: Func) -> Basic<World, Which, Func, After>where
Func: for<'a> Fn(&'a Feature, Option<&'a Rule>, &'a Scenario, &'a mut World) -> LocalBoxFuture<'a, ()>,
pub fn before<Func>(self, func: Func) -> Basic<World, Which, Func, After>where
Func: for<'a> Fn(&'a Feature, Option<&'a Rule>, &'a Scenario, &'a mut World) -> LocalBoxFuture<'a, ()>,
Sets a hook, executed on each Scenario
before running all its
Step
s, including Background
ones.
sourcepub fn after<Func>(self, func: Func) -> Basic<World, Which, Before, Func>where
Func: for<'a> Fn(&'a Feature, Option<&'a Rule>, &'a Scenario, &'a ScenarioFinished, Option<&'a mut World>) -> LocalBoxFuture<'a, ()>,
pub fn after<Func>(self, func: Func) -> Basic<World, Which, Before, Func>where
Func: for<'a> Fn(&'a Feature, Option<&'a Rule>, &'a Scenario, &'a ScenarioFinished, Option<&'a mut World>) -> LocalBoxFuture<'a, ()>,
sourcepub fn steps(self, steps: Collection<World>) -> Self
pub fn steps(self, steps: Collection<World>) -> Self
Sets the given Collection
of Step
s to this Runner
.
Trait Implementations
sourceimpl<W, Which, Before, After> Runner<W> for Basic<W, Which, Before, After>where
W: World,
Which: Fn(&Feature, Option<&Rule>, &Scenario) -> ScenarioType + 'static,
Before: for<'a> Fn(&'a Feature, Option<&'a Rule>, &'a Scenario, &'a mut W) -> LocalBoxFuture<'a, ()> + 'static,
After: for<'a> Fn(&'a Feature, Option<&'a Rule>, &'a Scenario, &'a ScenarioFinished, Option<&'a mut W>) -> LocalBoxFuture<'a, ()> + 'static,
impl<W, Which, Before, After> Runner<W> for Basic<W, Which, Before, After>where
W: World,
Which: Fn(&Feature, Option<&Rule>, &Scenario) -> ScenarioType + 'static,
Before: for<'a> Fn(&'a Feature, Option<&'a Rule>, &'a Scenario, &'a mut W) -> LocalBoxFuture<'a, ()> + 'static,
After: for<'a> Fn(&'a Feature, Option<&'a Rule>, &'a Scenario, &'a ScenarioFinished, Option<&'a mut W>) -> LocalBoxFuture<'a, ()> + 'static,
Auto Trait Implementations
impl<World, F = fn(_: &Feature, _: Option<&Rule>, _: &Scenario) -> ScenarioType, Before = fn(_: &'a Feature, _: Option<&'a Rule>, _: &'a Scenario, _: &'a mut World) -> Pin<Box<dyn Future<Output = ()> + 'a, Global>>, After = fn(_: &'a Feature, _: Option<&'a Rule>, _: &'a Scenario, _: &'a ScenarioFinished, _: Option<&'a mut World>) -> Pin<Box<dyn Future<Output = ()> + 'a, Global>>> !RefUnwindSafe for Basic<World, F, Before, After>
impl<World, F = fn(_: &Feature, _: Option<&Rule>, _: &Scenario) -> ScenarioType, Before = fn(_: &'a Feature, _: Option<&'a Rule>, _: &'a Scenario, _: &'a mut World) -> Pin<Box<dyn Future<Output = ()> + 'a, Global>>, After = fn(_: &'a Feature, _: Option<&'a Rule>, _: &'a Scenario, _: &'a ScenarioFinished, _: Option<&'a mut World>) -> Pin<Box<dyn Future<Output = ()> + 'a, Global>>> !Send for Basic<World, F, Before, After>
impl<World, F = fn(_: &Feature, _: Option<&Rule>, _: &Scenario) -> ScenarioType, Before = fn(_: &'a Feature, _: Option<&'a Rule>, _: &'a Scenario, _: &'a mut World) -> Pin<Box<dyn Future<Output = ()> + 'a, Global>>, After = fn(_: &'a Feature, _: Option<&'a Rule>, _: &'a Scenario, _: &'a ScenarioFinished, _: Option<&'a mut World>) -> Pin<Box<dyn Future<Output = ()> + 'a, Global>>> !Sync for Basic<World, F, Before, After>
impl<World, F, Before, After> Unpin for Basic<World, F, Before, After>where
After: Unpin,
Before: Unpin,
F: Unpin,
impl<World, F = fn(_: &Feature, _: Option<&Rule>, _: &Scenario) -> ScenarioType, Before = fn(_: &'a Feature, _: Option<&'a Rule>, _: &'a Scenario, _: &'a mut World) -> Pin<Box<dyn Future<Output = ()> + 'a, Global>>, After = fn(_: &'a Feature, _: Option<&'a Rule>, _: &'a Scenario, _: &'a ScenarioFinished, _: Option<&'a mut World>) -> Pin<Box<dyn Future<Output = ()> + 'a, Global>>> !UnwindSafe for Basic<World, F, Before, After>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Ext for T
impl<T> Ext for T
sourcefn assert_normalized(self) -> AssertNormalized<T>
fn assert_normalized(self) -> AssertNormalized<T>
sourcefn normalized<W>(self) -> Normalize<W, T>
fn normalized<W>(self) -> Normalize<W, T>
sourcefn summarized(self) -> Summarize<T>
fn summarized(self) -> Summarize<T>
sourcefn fail_on_skipped(
self
) -> FailOnSkipped<T, fn(_: &Feature, _: Option<&Rule>, _: &Scenario) -> bool>
fn fail_on_skipped(
self
) -> FailOnSkipped<T, fn(_: &Feature, _: Option<&Rule>, _: &Scenario) -> bool>
sourcefn fail_on_skipped_with<F>(self, f: F) -> FailOnSkipped<T, F>where
F: Fn(&Feature, Option<&Rule>, &Scenario) -> bool,
fn fail_on_skipped_with<F>(self, f: F) -> FailOnSkipped<T, F>where
F: Fn(&Feature, Option<&Rule>, &Scenario) -> bool,
sourcefn repeat_skipped<W>(
self
) -> Repeat<W, T, fn(_: &Result<Event<Cucumber<W>>, Error>) -> bool>
fn repeat_skipped<W>(
self
) -> Repeat<W, T, fn(_: &Result<Event<Cucumber<W>>, Error>) -> bool>
sourcefn repeat_if<W, F>(self, filter: F) -> Repeat<W, T, F>where
F: Fn(&Result<Event<Cucumber<W>>, Error>) -> bool,
fn repeat_if<W, F>(self, filter: F) -> Repeat<W, T, F>where
F: Fn(&Result<Event<Cucumber<W>>, Error>) -> bool,
sourcefn discard_arbitrary_writes(self) -> Arbitrary<T>
fn discard_arbitrary_writes(self) -> Arbitrary<T>
Wraps this
Writer
into a discard::Arbitrary
one, providing a
no-op ArbitraryWriter
implementation. Read moresourcefn discard_stats_writes(self) -> Stats<T>
fn discard_stats_writes(self) -> Stats<T>
Wraps this
Writer
into a discard::Stats
one, providing a no-op
StatsWriter
implementation returning only 0
. Read more