pub struct TileSize {
pub m: u32,
pub n: u32,
pub k: u32,
}Fields§
§m: u32§n: u32§k: u32Implementations§
Trait Implementations§
Source§impl CubeType for TileSize
impl CubeType for TileSize
type ExpandType = TileSizeExpand
impl Copy for TileSize
impl Eq for TileSize
impl StructuralPartialEq for TileSize
Auto Trait Implementations§
impl Freeze for TileSize
impl RefUnwindSafe for TileSize
impl Send for TileSize
impl Sync for TileSize
impl Unpin for TileSize
impl UnsafeUnpin for TileSize
impl UnwindSafe for TileSize
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<C> CloneExpand for Cwhere
C: Clone,
impl<C> CloneExpand for Cwhere
C: Clone,
fn __expand_clone_method(&self, _scope: &mut Scope) -> C
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> CompilationArg for T
impl<T> CompilationArg for T
Source§fn dynamic_cast<Arg>(&self) -> Argwhere
Arg: CompilationArg,
fn dynamic_cast<Arg>(&self) -> Argwhere
Arg: CompilationArg,
Compilation args should be the same even with different element types. However, it isn’t
possible to enforce it with the type system. So, we make the compilation args serializable
and dynamically cast them. Read more
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.