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WgpuStorage

Struct WgpuStorage 

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pub struct WgpuStorage { /* private fields */ }
Expand description

Buffer storage for wgpu.

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impl WgpuStorage

Keeps actual wgpu buffer references in a hashmap with ids as key.

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pub fn new( mem_alignment: usize, device: Device, usages: BufferUsages, vk_storage: bool, ) -> Self

Create a new storage on the given device.

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impl ComputeStorage for WgpuStorage

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type Resource = WgpuResource

The resource associated type determines the way data is implemented and how it can be accessed by kernels.
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fn alignment(&self) -> usize

The alignment memory is allocated with in this storage.
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fn get(&mut self, handle: &StorageHandle) -> Result<Self::Resource, IoError>

Returns the underlying resource for a specified storage handle. Read more
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fn alloc(&mut self, size: u64) -> Result<StorageHandle, IoError>

Allocates size units of memory and returns a handle to it
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fn dealloc(&mut self, id: StorageId)

Deallocates the memory pointed by the given storage id. Read more
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fn flush(&mut self)

Flush deallocations when required.
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impl Debug for WgpuStorage

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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