pub struct LevelOp { /* private fields */ }Expand description
The tiles one instance takes at a level distributed over a scope: which tile is whose.
Its region computes them from the instance’s position in the launch, as tracing wrote it, and yields the ones known only at runtime; its results stand for them. Its lowering inlines the region; a backend that runs the level’s instances another way lowers it its own way.
With the test-only sequential-levels feature, it lowers instead to a loop over the level’s
instances, run by the first.
Trait Implementations§
Source§impl ConditionallySpeculatable for LevelOp
impl ConditionallySpeculatable for LevelOp
impl Copy for LevelOp
impl Eq for LevelOp
Source§impl LowerInterface for LevelOp
The code the region holds, in the op’s place: what tracing wrote before the op existed.
impl LowerInterface for LevelOp
The code the region holds, in the op’s place: what tracing wrote before the op existed.
Source§impl MemoryEffectsOp for LevelOp
impl MemoryEffectsOp for LevelOp
Source§impl NOpdsInterface<0> for LevelOp
impl NOpdsInterface<0> for LevelOp
Source§fn operand_type_i(&self, ctx: &Context, i: LessThanN<N>) -> TypeHandle
fn operand_type_i(&self, ctx: &Context, i: LessThanN<N>) -> TypeHandle
Get the type of the
i’th operand.Source§impl OneRegionInterface for LevelOp
impl OneRegionInterface for LevelOp
Source§impl Op for LevelOp
impl Op for LevelOp
Source§fn get_operation(&self) -> Ptr<Operation>
fn get_operation(&self) -> Ptr<Operation>
Get the underlying IR Operation
Source§fn get_opid_static() -> OpId
fn get_opid_static() -> OpId
Get this Op’s OpId, without self reference.
Source§fn get_concrete_op_info() -> (fn(Ptr<Operation>) -> OpBox, TypeId)where
Self: Sized,
fn get_concrete_op_info() -> (fn(Ptr<Operation>) -> OpBox, TypeId)where
Self: Sized,
Get details about the concrete Op type.
Source§impl Parsable for LevelOp
impl Parsable for LevelOp
Source§type Arg = Vec<(Identifier, Location)>
type Arg = Vec<(Identifier, Location)>
Type of the argument that must be passed to the parser.
Source§fn parse<'__pliron_parse>(
state_stream: &mut StateStream<'__pliron_parse>,
arg: Self::Arg,
) -> ParseResult<'__pliron_parse, Self::Parsed>
fn parse<'__pliron_parse>( state_stream: &mut StateStream<'__pliron_parse>, arg: Self::Arg, ) -> ParseResult<'__pliron_parse, Self::Parsed>
Define a parser using existing combinators and call
into on Parser::parse_stream to get the final ParseResult.
Use state_stream.state as necessary.Source§fn parser<'a>(
arg: Self::Arg,
) -> Box<dyn Parser<Stream<Stream<Stream<Stream<IteratorStream<CharIterator<'a>>, SourcePosition>>>, State<'a>>, PartialState = (), Output = Self::Parsed> + 'a>where
Self::Parsed: 'a,
fn parser<'a>(
arg: Self::Arg,
) -> Box<dyn Parser<Stream<Stream<Stream<Stream<IteratorStream<CharIterator<'a>>, SourcePosition>>>, State<'a>>, PartialState = (), Output = Self::Parsed> + 'a>where
Self::Parsed: 'a,
Get a parser combinator that can work on StateStream as its input.
Source§impl Printable for LevelOp
impl Printable for LevelOp
Source§impl SideEffects for LevelOp
impl SideEffects for LevelOp
Source§fn has_side_effects(&self, ctx: &Context) -> bool
fn has_side_effects(&self, ctx: &Context) -> bool
Returns
true if the operation has side effects, and false otherwise.Source§impl SingleBlockRegionInterface for LevelOp
impl SingleBlockRegionInterface for LevelOp
impl StructuralPartialEq for LevelOp
Auto Trait Implementations§
impl !RefUnwindSafe for LevelOp
impl !UnwindSafe for LevelOp
impl Freeze for LevelOp
impl Send for LevelOp
impl Sync for LevelOp
impl Unpin for LevelOp
impl UnsafeUnpin for LevelOp
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneExpand for Twhere
T: Clone,
impl<T> CloneExpand for Twhere
T: Clone,
fn __expand_clone_method(&self, _: &Scope) -> T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<K, Q> Equivalent<Q> for K
impl<K, Q> Equivalent<Q> for K
Source§fn equivalent(&self, key: &Q) -> bool
fn equivalent(&self, key: &Q) -> bool
Compare self to
key and return true if they are equal.impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more