pub struct ChainCompilationArg<L0: Layout + LaunchArg, L1: Layout<SourceCoordinates = L0::Coordinates> + LaunchArg> { /* private fields */ }Trait Implementations§
Source§impl<L0: Layout + LaunchArg, L1: Layout<SourceCoordinates = L0::Coordinates> + LaunchArg> Clone for ChainCompilationArg<L0, L1>
 
impl<L0: Layout + LaunchArg, L1: Layout<SourceCoordinates = L0::Coordinates> + LaunchArg> Clone for ChainCompilationArg<L0, L1>
Source§impl<L0: Layout + LaunchArg, L1: Layout<SourceCoordinates = L0::Coordinates> + LaunchArg> CompilationArg for ChainCompilationArg<L0, L1>
 
impl<L0: Layout + LaunchArg, L1: Layout<SourceCoordinates = L0::Coordinates> + LaunchArg> CompilationArg for ChainCompilationArg<L0, L1>
Source§fn dynamic_cast<Arg>(&self) -> Argwhere
    Arg: CompilationArg,
 
fn dynamic_cast<Arg>(&self) -> Argwhere
    Arg: CompilationArg,
Compilation args should be the same even with different element types. However, it isn’t
possible to enforce it with the type system. So, we make the compilation args serializable
and dynamically cast them. Read more
Source§impl<L0: Layout + LaunchArg, L1: Layout<SourceCoordinates = L0::Coordinates> + LaunchArg> Debug for ChainCompilationArg<L0, L1>
 
impl<L0: Layout + LaunchArg, L1: Layout<SourceCoordinates = L0::Coordinates> + LaunchArg> Debug for ChainCompilationArg<L0, L1>
Source§impl<L0: Layout + LaunchArg, L1: Layout<SourceCoordinates = L0::Coordinates> + LaunchArg> Hash for ChainCompilationArg<L0, L1>
 
impl<L0: Layout + LaunchArg, L1: Layout<SourceCoordinates = L0::Coordinates> + LaunchArg> Hash for ChainCompilationArg<L0, L1>
Source§impl<L0: Layout + LaunchArg, L1: Layout<SourceCoordinates = L0::Coordinates> + LaunchArg> PartialEq for ChainCompilationArg<L0, L1>
 
impl<L0: Layout + LaunchArg, L1: Layout<SourceCoordinates = L0::Coordinates> + LaunchArg> PartialEq for ChainCompilationArg<L0, L1>
impl<L0: Layout + LaunchArg, L1: Layout<SourceCoordinates = L0::Coordinates> + LaunchArg> Eq for ChainCompilationArg<L0, L1>
Auto Trait Implementations§
impl<L0, L1> Freeze for ChainCompilationArg<L0, L1>where
    <L1 as CubeType>::ExpandType: Sized,
    <L0 as CubeType>::ExpandType: Sized,
    <L0 as LaunchArg>::CompilationArg: Freeze,
    <L1 as LaunchArg>::CompilationArg: Freeze,
impl<L0, L1> RefUnwindSafe for ChainCompilationArg<L0, L1>where
    <L1 as CubeType>::ExpandType: Sized,
    <L0 as CubeType>::ExpandType: Sized,
    <L0 as LaunchArg>::CompilationArg: RefUnwindSafe,
    <L1 as LaunchArg>::CompilationArg: RefUnwindSafe,
impl<L0, L1> Send for ChainCompilationArg<L0, L1>
impl<L0, L1> Sync for ChainCompilationArg<L0, L1>
impl<L0, L1> Unpin for ChainCompilationArg<L0, L1>where
    <L1 as CubeType>::ExpandType: Sized,
    <L0 as CubeType>::ExpandType: Sized,
    <L0 as LaunchArg>::CompilationArg: Unpin,
    <L1 as LaunchArg>::CompilationArg: Unpin,
impl<L0, L1> UnwindSafe for ChainCompilationArg<L0, L1>where
    <L1 as CubeType>::ExpandType: Sized,
    <L0 as CubeType>::ExpandType: Sized,
    <L0 as LaunchArg>::CompilationArg: UnwindSafe,
    <L1 as LaunchArg>::CompilationArg: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.