pub struct MpscComputeChannel<Server>where
Server: ComputeServer,{ /* private fields */ }
Expand description
Create a channel using a [multi-producer, single-consumer channel to communicate with the compute server spawn on its own thread.
Implementations§
Source§impl<Server> MpscComputeChannel<Server>where
Server: ComputeServer + 'static,
impl<Server> MpscComputeChannel<Server>where
Server: ComputeServer + 'static,
Trait Implementations§
Source§impl<Server: ComputeServer> Clone for MpscComputeChannel<Server>
impl<Server: ComputeServer> Clone for MpscComputeChannel<Server>
Source§impl<Server> ComputeChannel<Server> for MpscComputeChannel<Server>where
Server: ComputeServer + 'static,
impl<Server> ComputeChannel<Server> for MpscComputeChannel<Server>where
Server: ComputeServer + 'static,
Source§fn read(&self, bindings: Vec<Binding>) -> DynFut<Vec<Vec<u8>>>
fn read(&self, bindings: Vec<Binding>) -> DynFut<Vec<Vec<u8>>>
Given bindings, returns owned resources as bytes
Source§fn read_tensor(&self, bindings: Vec<BindingWithMeta>) -> DynFut<Vec<Vec<u8>>>
fn read_tensor(&self, bindings: Vec<BindingWithMeta>) -> DynFut<Vec<Vec<u8>>>
Given bindings, returns owned resources as bytes
Source§fn get_resource(
&self,
binding: Binding,
) -> BindingResource<<Server::Storage as ComputeStorage>::Resource>
fn get_resource( &self, binding: Binding, ) -> BindingResource<<Server::Storage as ComputeStorage>::Resource>
Given a resource handle, return the storage resource.
Source§fn create(&self, data: &[u8]) -> Handle
fn create(&self, data: &[u8]) -> Handle
Given a resource as bytes, stores it and returns the resource handle
Source§fn create_tensors(
&self,
data: Vec<&[u8]>,
shape: Vec<&[usize]>,
elem_size: Vec<usize>,
) -> Vec<(Handle, Vec<usize>)>
fn create_tensors( &self, data: Vec<&[u8]>, shape: Vec<&[usize]>, elem_size: Vec<usize>, ) -> Vec<(Handle, Vec<usize>)>
Given a resource as bytes and a shape, stores it and returns the tensor handle
Source§fn empty(&self, size: usize) -> Handle
fn empty(&self, size: usize) -> Handle
Reserves
size
bytes in the storage, and returns a handle over themSource§fn empty_tensors(
&self,
shape: Vec<&[usize]>,
elem_size: Vec<usize>,
) -> Vec<(Handle, Vec<usize>)>
fn empty_tensors( &self, shape: Vec<&[usize]>, elem_size: Vec<usize>, ) -> Vec<(Handle, Vec<usize>)>
Reserves a tensor with
shape
in the storage, and returns a handle to itSource§unsafe fn execute(
&self,
kernel: Server::Kernel,
count: CubeCount,
bindings: Bindings,
kind: ExecutionMode,
logger: Arc<ServerLogger>,
)
unsafe fn execute( &self, kernel: Server::Kernel, count: CubeCount, bindings: Bindings, kind: ExecutionMode, logger: Arc<ServerLogger>, )
Source§fn memory_usage(&self) -> MemoryUsage
fn memory_usage(&self) -> MemoryUsage
Get the current memory usage of the server.
Source§fn memory_cleanup(&self)
fn memory_cleanup(&self)
Ask the server to release memory that it can release.
Source§fn start_profile(&self) -> ProfilingToken
fn start_profile(&self) -> ProfilingToken
Start a profile on the server. This allows you to profile kernels. Read more
Source§fn end_profile(
&self,
token: ProfilingToken,
) -> Result<ProfileDuration, ProfileError>
fn end_profile( &self, token: ProfilingToken, ) -> Result<ProfileDuration, ProfileError>
End the profile and return a
ProfileDuration
. Read moreAuto Trait Implementations§
impl<Server> Freeze for MpscComputeChannel<Server>
impl<Server> RefUnwindSafe for MpscComputeChannel<Server>
impl<Server> Send for MpscComputeChannel<Server>
impl<Server> Sync for MpscComputeChannel<Server>
impl<Server> Unpin for MpscComputeChannel<Server>
impl<Server> UnwindSafe for MpscComputeChannel<Server>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more