Struct TensorArgs

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pub struct TensorArgs;

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impl Clone for TensorArgs

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fn clone(&self) -> TensorArgs

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl ReduceArgs for TensorArgs

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type Input<EG: Numeric> = Tensor<Line<EG>>

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type Output<EG: Numeric> = Tensor<Line<EG>>

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type State<P: ReduceDType> = (*const Tensor<Line<<P as ReduceDType>::In>>, *mut Tensor<Line<<P as ReduceDType>::Out>>)

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fn init_state<P: ReduceDType>( input: &Self::Input<P::In>, output: &mut Self::Output<P::Out>, ) -> Self::State<P>

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fn read_input<P: ReduceDType>(state: &Self::State<P>, index: u32) -> Line<P::In>

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fn read_output<P: ReduceDType>( state: &Self::State<P>, index: u32, ) -> Line<P::Out>

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fn write_output<P: ReduceDType>( state: &mut Self::State<P>, index: u32, value: Line<P::Out>, )

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fn buffer_len_input<P: ReduceDType>(state: &Self::State<P>) -> u32

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fn buffer_len_output<P: ReduceDType>(state: &Self::State<P>) -> u32

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fn len_input<P: ReduceDType>(state: &Self::State<P>) -> u32

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fn len_output<P: ReduceDType>(state: &Self::State<P>) -> u32

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fn rank_input<P: ReduceDType>(state: &Self::State<P>) -> u32

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fn rank_output<P: ReduceDType>(state: &Self::State<P>) -> u32

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fn shape_input<P: ReduceDType>(state: &Self::State<P>, dim: u32) -> u32

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fn shape_output<P: ReduceDType>(state: &Self::State<P>, dim: u32) -> u32

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fn stride_input<P: ReduceDType>(state: &Self::State<P>, dim: u32) -> u32

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fn stride_output<P: ReduceDType>(state: &Self::State<P>, dim: u32) -> u32

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fn __expand_init_state<P: ReduceDType>( context: &mut Scope, input: <Self::Input<P::In> as CubeType>::ExpandType, output: <Self::Output<P::Out> as CubeType>::ExpandType, ) -> <Self::State<P> as CubeType>::ExpandType

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fn __expand_read_input<P: ReduceDType>( context: &mut Scope, state: <Self::State<P> as CubeType>::ExpandType, index: <u32 as CubeType>::ExpandType, ) -> <Line<P::In> as CubeType>::ExpandType

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fn __expand_read_output<P: ReduceDType>( context: &mut Scope, state: <Self::State<P> as CubeType>::ExpandType, index: <u32 as CubeType>::ExpandType, ) -> <Line<P::Out> as CubeType>::ExpandType

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fn __expand_write_output<P: ReduceDType>( context: &mut Scope, state: <Self::State<P> as CubeType>::ExpandType, index: <u32 as CubeType>::ExpandType, value: <Line<P::Out> as CubeType>::ExpandType, ) -> <() as CubeType>::ExpandType

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fn __expand_buffer_len_input<P: ReduceDType>( context: &mut Scope, state: <Self::State<P> as CubeType>::ExpandType, ) -> <u32 as CubeType>::ExpandType

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fn __expand_buffer_len_output<P: ReduceDType>( context: &mut Scope, state: <Self::State<P> as CubeType>::ExpandType, ) -> <u32 as CubeType>::ExpandType

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fn __expand_len_input<P: ReduceDType>( context: &mut Scope, state: <Self::State<P> as CubeType>::ExpandType, ) -> <u32 as CubeType>::ExpandType

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fn __expand_len_output<P: ReduceDType>( context: &mut Scope, state: <Self::State<P> as CubeType>::ExpandType, ) -> <u32 as CubeType>::ExpandType

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fn __expand_rank_input<P: ReduceDType>( context: &mut Scope, state: <Self::State<P> as CubeType>::ExpandType, ) -> <u32 as CubeType>::ExpandType

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fn __expand_rank_output<P: ReduceDType>( context: &mut Scope, state: <Self::State<P> as CubeType>::ExpandType, ) -> <u32 as CubeType>::ExpandType

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fn __expand_shape_input<P: ReduceDType>( context: &mut Scope, state: <Self::State<P> as CubeType>::ExpandType, dim: <u32 as CubeType>::ExpandType, ) -> <u32 as CubeType>::ExpandType

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fn __expand_shape_output<P: ReduceDType>( context: &mut Scope, state: <Self::State<P> as CubeType>::ExpandType, dim: <u32 as CubeType>::ExpandType, ) -> <u32 as CubeType>::ExpandType

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fn __expand_stride_input<P: ReduceDType>( context: &mut Scope, state: <Self::State<P> as CubeType>::ExpandType, dim: <u32 as CubeType>::ExpandType, ) -> <u32 as CubeType>::ExpandType

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fn __expand_stride_output<P: ReduceDType>( context: &mut Scope, state: <Self::State<P> as CubeType>::ExpandType, dim: <u32 as CubeType>::ExpandType, ) -> <u32 as CubeType>::ExpandType

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impl<T> Any for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Owned = T

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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

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type Error = <U as TryFrom<T>>::Error

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