pub struct BFloat16x2Type;Implementations§
Source§impl BFloat16x2Type
impl BFloat16x2Type
Sourcepub fn get(ctx: &Context) -> TypedHandle<Self>
pub fn get(ctx: &Context) -> TypedHandle<Self>
Get or create a new instance.
Trait Implementations§
Source§impl AlignedType for BFloat16x2Type
impl AlignedType for BFloat16x2Type
Source§impl Clone for BFloat16x2Type
impl Clone for BFloat16x2Type
impl Copy for BFloat16x2Type
Source§impl Debug for BFloat16x2Type
impl Debug for BFloat16x2Type
impl Eq for BFloat16x2Type
Source§impl HasElementType for BFloat16x2Type
impl HasElementType for BFloat16x2Type
Source§impl Hash for BFloat16x2Type
impl Hash for BFloat16x2Type
Source§impl MaybeVectorizedType for BFloat16x2Type
impl MaybeVectorizedType for BFloat16x2Type
Source§impl Parsable for BFloat16x2Type
impl Parsable for BFloat16x2Type
Source§type Parsed = TypedHandle<BFloat16x2Type>
type Parsed = TypedHandle<BFloat16x2Type>
The type of the parsed entity.
Source§fn parse<'__pliron_parse>(
state_stream: &mut StateStream<'__pliron_parse>,
arg: Self::Arg,
) -> ParseResult<'__pliron_parse, Self::Parsed>
fn parse<'__pliron_parse>( state_stream: &mut StateStream<'__pliron_parse>, arg: Self::Arg, ) -> ParseResult<'__pliron_parse, Self::Parsed>
Define a parser using existing combinators and call
into on Parser::parse_stream to get the final ParseResult.
Use state_stream.state as necessary.Source§fn parser<'a>(
arg: Self::Arg,
) -> Box<dyn Parser<Stream<Stream<Stream<Stream<IteratorStream<CharIterator<'a>>, SourcePosition>>>, State<'a>>, PartialState = (), Output = Self::Parsed> + 'a>where
Self::Parsed: 'a,
fn parser<'a>(
arg: Self::Arg,
) -> Box<dyn Parser<Stream<Stream<Stream<Stream<IteratorStream<CharIterator<'a>>, SourcePosition>>>, State<'a>>, PartialState = (), Output = Self::Parsed> + 'a>where
Self::Parsed: 'a,
Get a parser combinator that can work on StateStream as its input.
Source§impl PartialEq for BFloat16x2Type
impl PartialEq for BFloat16x2Type
Source§impl Printable for BFloat16x2Type
impl Printable for BFloat16x2Type
Source§impl RequiresIncludesType<Cuda> for BFloat16x2Type
impl RequiresIncludesType<Cuda> for BFloat16x2Type
Source§impl RequiresIncludesType<Hip> for BFloat16x2Type
impl RequiresIncludesType<Hip> for BFloat16x2Type
Source§impl ScalarizableType for BFloat16x2Type
impl ScalarizableType for BFloat16x2Type
Source§impl SizedType for BFloat16x2Type
impl SizedType for BFloat16x2Type
impl StructuralPartialEq for BFloat16x2Type
Source§impl Type for BFloat16x2Type
impl Type for BFloat16x2Type
Source§fn hash_type(&self) -> TypeValueHash
fn hash_type(&self) -> TypeValueHash
Compute and get the hash for this instance of Self.
Hash collisions can be a possibility.
Source§fn get_type_id(&self) -> TypeId
fn get_type_id(&self) -> TypeId
Get a Type’s static name. This is not per instantiation of the type.
It is mostly useful for printing and parsing the type.
Uniquing does not use this, but instead uses core::any::TypeId.
Source§fn get_type_id_static() -> TypeId
fn get_type_id_static() -> TypeId
Same as get_type_id, but without the self reference.
Source§fn get_self_handle(&self, ctx: &Context) -> TypeHandle
fn get_self_handle(&self, ctx: &Context) -> TypeHandle
Get a copyable handle to this type.
Source§fn instantiate(t: Self, ctx: &Context) -> TypedHandle<Self>where
Self: Sized,
fn instantiate(t: Self, ctx: &Context) -> TypedHandle<Self>where
Self: Sized,
Instantiate a type in the provided Context, returning a TypeHandle to self.
impl TypeImplsInterface<dyn AlignedType> for BFloat16x2Type
impl TypeImplsInterface<dyn HasElementType> for BFloat16x2Type
impl TypeImplsInterface<dyn MaybeVectorizedType> for BFloat16x2Type
impl TypeImplsInterface<dyn RequiresIncludesType<Cuda>> for BFloat16x2Type
impl TypeImplsInterface<dyn RequiresIncludesType<Hip>> for BFloat16x2Type
impl TypeImplsInterface<dyn ScalarizableType> for BFloat16x2Type
impl TypeImplsInterface<dyn SizedType> for BFloat16x2Type
impl TypeImplsInterface<dyn TypeToCPP<Cuda>> for BFloat16x2Type
Source§impl TypeToCPP<Cuda> for BFloat16x2Type
impl TypeToCPP<Cuda> for BFloat16x2Type
Auto Trait Implementations§
impl Freeze for BFloat16x2Type
impl RefUnwindSafe for BFloat16x2Type
impl Send for BFloat16x2Type
impl Sync for BFloat16x2Type
impl Unpin for BFloat16x2Type
impl UnsafeUnpin for BFloat16x2Type
impl UnwindSafe for BFloat16x2Type
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneExpand for Twhere
T: Clone,
impl<T> CloneExpand for Twhere
T: Clone,
fn __expand_clone_method(&self, _: &Scope) -> T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> CompilationArg for T
impl<T> CompilationArg for T
Source§fn dynamic_cast<Arg>(&self) -> Argwhere
Arg: CompilationArg,
fn dynamic_cast<Arg>(&self) -> Argwhere
Arg: CompilationArg,
Compilation args should be the same even with different element types. However, it isn’t
possible to enforce it with the type system. So, we make the compilation args serializable
and dynamically cast them. Read more
impl<T> CubeComptime for T
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<K, Q> Equivalent<Q> for K
impl<K, Q> Equivalent<Q> for K
Source§fn equivalent(&self, key: &Q) -> bool
fn equivalent(&self, key: &Q) -> bool
Compare self to
key and return true if they are equal.impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
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Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more