pub enum Metadata {
Rank {
var: Variable,
},
Stride {
dim: Variable,
var: Variable,
},
Shape {
dim: Variable,
var: Variable,
},
Length {
var: Variable,
},
BufferLength {
var: Variable,
},
}
Expand description
All metadata that can be accessed in a shader.
Variants§
Rank
The rank of an array.
Stride
The stride of an array at the given dimension.
Shape
The shape of an array at the given dimension.
Length
The length of an array.
BufferLength
The length of an array’s underlying buffer.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Metadata
impl<'de> Deserialize<'de> for Metadata
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Metadata
Auto Trait Implementations§
impl Freeze for Metadata
impl RefUnwindSafe for Metadata
impl Send for Metadata
impl Sync for Metadata
impl Unpin for Metadata
impl UnwindSafe for Metadata
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more