Enum cubecl_core::ir::Operator
source · pub enum Operator {
Show 42 variants
Add(BinaryOperator),
Fma(FmaOperator),
Sub(BinaryOperator),
Mul(BinaryOperator),
Div(BinaryOperator),
Abs(UnaryOperator),
Exp(UnaryOperator),
Log(UnaryOperator),
Log1p(UnaryOperator),
Cos(UnaryOperator),
Sin(UnaryOperator),
Tanh(UnaryOperator),
Powf(BinaryOperator),
Sqrt(UnaryOperator),
Floor(UnaryOperator),
Ceil(UnaryOperator),
Erf(UnaryOperator),
Recip(UnaryOperator),
Equal(BinaryOperator),
NotEqual(BinaryOperator),
Lower(BinaryOperator),
Clamp(ClampOperator),
Greater(BinaryOperator),
LowerEqual(BinaryOperator),
GreaterEqual(BinaryOperator),
Assign(UnaryOperator),
Modulo(BinaryOperator),
Index(BinaryOperator),
Slice(SliceOperator),
UncheckedIndex(BinaryOperator),
IndexAssign(BinaryOperator),
UncheckedIndexAssign(BinaryOperator),
And(BinaryOperator),
Or(BinaryOperator),
Not(UnaryOperator),
Max(BinaryOperator),
Min(BinaryOperator),
BitwiseAnd(BinaryOperator),
BitwiseXor(BinaryOperator),
ShiftLeft(BinaryOperator),
ShiftRight(BinaryOperator),
Remainder(BinaryOperator),
}
Expand description
All operators that can be used in a GPU compute shader.
Variants§
Add(BinaryOperator)
Fma(FmaOperator)
Sub(BinaryOperator)
Mul(BinaryOperator)
Div(BinaryOperator)
Abs(UnaryOperator)
Exp(UnaryOperator)
Log(UnaryOperator)
Log1p(UnaryOperator)
Cos(UnaryOperator)
Sin(UnaryOperator)
Tanh(UnaryOperator)
Powf(BinaryOperator)
Sqrt(UnaryOperator)
Floor(UnaryOperator)
Ceil(UnaryOperator)
Erf(UnaryOperator)
Recip(UnaryOperator)
Equal(BinaryOperator)
NotEqual(BinaryOperator)
Lower(BinaryOperator)
Clamp(ClampOperator)
Greater(BinaryOperator)
LowerEqual(BinaryOperator)
GreaterEqual(BinaryOperator)
Assign(UnaryOperator)
Modulo(BinaryOperator)
Index(BinaryOperator)
Slice(SliceOperator)
UncheckedIndex(BinaryOperator)
IndexAssign(BinaryOperator)
UncheckedIndexAssign(BinaryOperator)
And(BinaryOperator)
Or(BinaryOperator)
Not(UnaryOperator)
Max(BinaryOperator)
Min(BinaryOperator)
BitwiseAnd(BinaryOperator)
BitwiseXor(BinaryOperator)
ShiftLeft(BinaryOperator)
ShiftRight(BinaryOperator)
Remainder(BinaryOperator)
Trait Implementations§
source§impl<'de> Deserialize<'de> for Operator
impl<'de> Deserialize<'de> for Operator
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for Operator
impl PartialEq for Operator
impl StructuralPartialEq for Operator
Auto Trait Implementations§
impl Freeze for Operator
impl RefUnwindSafe for Operator
impl Send for Operator
impl Sync for Operator
impl Unpin for Operator
impl UnwindSafe for Operator
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)