DeviceContext

Struct DeviceContext 

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pub struct DeviceContext<S: DeviceState> { /* private fields */ }
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Handle for accessing a DeviceState associated with a specific device.

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impl<S: DeviceState> DeviceContext<S>

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pub fn locate<D: Device + 'static>(device: &D) -> Self

Creates a DeviceState handle for the given device.

Registers the device-type combination globally if needed.

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pub fn insert<D: Device + 'static>( device: &D, state_new: S, ) -> Result<Self, String>

Inserts a new state associated with the device.

§Returns

An error if the device already has a registered state.

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pub fn lock_device(&self) -> DeviceGuard<'_>

Locks the current device making sure this device can be used.

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pub fn lock(&self) -> DeviceStateGuard<'_, S>

Acquires exclusive mutable access to the DeviceState.

The same device can lock multiple types at the same time.

§Panics

If the same state type is locked multiple times on the same thread. This can only happen with recursive locking of the same state, which isn’t allowed since having multiple mutable references to the same state isn’t valid.

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impl<S: DeviceState> Clone for DeviceContext<S>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S: DeviceState> Sync for DeviceContext<S>

There is nothing to read without a lock, and it’s fine to allow locking a context reference.

Auto Trait Implementations§

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impl<S> Freeze for DeviceContext<S>

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impl<S> !RefUnwindSafe for DeviceContext<S>

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impl<S> Send for DeviceContext<S>

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impl<S> Unpin for DeviceContext<S>
where S: Unpin,

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impl<S> !UnwindSafe for DeviceContext<S>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V