pub struct Transform3D<T>{ /* private fields */ }
Expand description
Transform3D represents a 3D transformation (rotation + translation) When the glam feature is enabled, it uses glam’s optimized types internally
Implementations§
Source§impl<T> Transform3D<T>
impl<T> Transform3D<T>
Sourcepub fn from_matrix(mat: [[T; 4]; 4]) -> Transform3D<T>
pub fn from_matrix(mat: [[T; 4]; 4]) -> Transform3D<T>
Create a transform from a 4x4 matrix
Examples found in repository?
examples/payload_usage.rs (lines 19-24)
6fn main() {
7 println!("Cu Transform - CuMsg Pattern Demo");
8 println!("=================================");
9 println!();
10
11 // Create a transform tree
12 let mut tree = TransformTree::<f32>::new();
13 let clock = RobotClock::default();
14
15 // Create transforms using the new CuMsg pattern
16 println!("Creating transforms with CuMsg...");
17
18 // World to base transform
19 let transform1 = Transform3D::from_matrix([
20 [1.0f32, 0.0, 0.0, 0.0], // Column-major: each inner array is a column
21 [0.0, 1.0, 0.0, 0.0],
22 [0.0, 0.0, 1.0, 0.0],
23 [1.0, 0.0, 0.0, 1.0], // Translation (1, 0, 0)
24 ]);
25
26 let frame_transform = FrameTransform::new(
27 transform1,
28 FrameIdString::from("world").expect("Frame name too long"),
29 FrameIdString::from("base").expect("Frame name too long"),
30 );
31 let mut sft = StampedFrameTransform::new(Some(frame_transform));
32 sft.tov = Tov::Time(CuDuration(1_000_000_000)); // 1 second
33
34 // Add to tree using the new API
35 tree.add_transform(&sft).expect("Failed to add transform");
36 println!(" Added world->base transform at t=1s");
37
38 // Base to arm transform
39 let transform2 = Transform3D::from_matrix([
40 [0.0, 1.0, 0.0, 0.0], // 90-degree rotation around Z
41 [-1.0, 0.0, 0.0, 0.0],
42 [0.0, 0.0, 1.0, 0.0],
43 [0.5, 0.0, 0.0, 1.0], // Translation (0.5, 0, 0)
44 ]);
45
46 let msg2 = FrameTransform::new(
47 transform2,
48 FrameIdString::from("base").expect("Frame name too long"),
49 FrameIdString::from("arm").expect("Frame name too long"),
50 );
51 let mut sft = StampedFrameTransform::new(Some(msg2));
52 sft.tov = Tov::Time(CuDuration(1_000_000_000)); // 1 second
53
54 tree.add_transform(&sft).expect("Failed to add transform");
55 println!(" Added base->arm transform at t=1s");
56
57 // Demonstrate using time ranges for a broadcast
58 println!("\nBroadcasting multiple transforms with time range...");
59
60 // Create multiple transforms at different times
61 let times = [
62 CuDuration(2_000_000_000), // 2 seconds
63 CuDuration(2_100_000_000), // 2.1 seconds
64 CuDuration(2_200_000_000),
65 ];
66
67 for (i, &time) in times.iter().enumerate() {
68 let x_translation = 1.0 + (i as f32) * 0.1;
69 let transform = Transform3D::from_matrix([
70 [1.0, 0.0, 0.0, 0.0],
71 [0.0, 1.0, 0.0, 0.0],
72 [0.0, 0.0, 1.0, 0.0],
73 [x_translation, 0.0, 0.0, 1.0],
74 ]);
75
76 let msg = FrameTransform::new(
77 transform,
78 FrameIdString::from("world").expect("Frame name too long"),
79 FrameIdString::from("base").expect("Frame name too long"),
80 );
81 let mut sft = StampedFrameTransform::new(Some(msg));
82
83 // For a broadcast with multiple transforms, use Range
84 if i == 0 {
85 sft.tov = Tov::Range(cu29::clock::CuTimeRange {
86 start: times[0],
87 end: *times.last().unwrap(),
88 });
89 } else {
90 sft.tov = Tov::Time(time);
91 }
92
93 tree.add_transform(&sft).expect("Failed to add transform");
94 }
95
96 println!(" Added 3 transforms with time range 2.0s - 2.2s");
97
98 // Query the tree
99 println!("\nQuerying transforms...");
100
101 let result = tree.lookup_transform("world", "arm", CuDuration(1_000_000_000), &clock);
102 match result {
103 Ok(transform) => {
104 let mat = transform.to_matrix();
105 println!(
106 " World->arm at t=1s: translation=({:.2}, {:.2}, {:.2})",
107 mat[3][0], mat[3][1], mat[3][2]
108 );
109 }
110 Err(e) => println!(" Error: {e}"),
111 }
112
113 // Query velocity (requires transforms at multiple times)
114 let velocity = tree.lookup_velocity("world", "base", CuDuration(2_100_000_000), &clock);
115 match velocity {
116 Ok(vel) => {
117 println!(
118 " World->base velocity at t=2.1s: linear=({:.2}, {:.2}, {:.2}) m/s",
119 vel.linear[0], vel.linear[1], vel.linear[2]
120 );
121 }
122 Err(e) => println!(" Error computing velocity: {e}"),
123 }
124
125 println!("\nKey advantages of CuMsg pattern:");
126 println!("- Integrates with Copper message system");
127 println!("- Timestamps handled by CuMsg metadata (Tov)");
128 println!("- Supports time ranges for broadcasts");
129}
More examples
examples/basic_usage.rs (lines 19-24)
9fn main() {
10 // Example using the typed transform approach
11 println!("Cu Transform - New Typed Approach Demo");
12 println!("=====================================");
13
14 // Create a buffer for world -> robot transforms
15 let mut world_to_robot_buffer: TypedTransformBuffer<f32, WorldFrame, RobotFrame, 10> =
16 TypedTransformBuffer::new();
17
18 // Create a transform message
19 let transform = Transform3D::from_matrix([
20 [1.0, 0.0, 0.0, 1.0], // X translation
21 [0.0, 1.0, 0.0, 2.0], // Y translation
22 [0.0, 0.0, 1.0, 0.0],
23 [0.0, 0.0, 0.0, 1.0],
24 ]);
25
26 let world_to_robot_msg = TypedTransform::new(transform, CuDuration(1000));
27
28 println!(
29 "Created transform from {} to {}",
30 world_to_robot_msg.parent_name(),
31 world_to_robot_msg.child_name()
32 );
33 if let Some(t) = world_to_robot_msg.transform() {
34 let mat = t.to_matrix();
35 println!(
36 " Translation: [{}, {}, {}]",
37 mat[0][3], mat[1][3], mat[2][3]
38 );
39 }
40
41 // Add to buffer
42 world_to_robot_buffer.add_transform(world_to_robot_msg);
43
44 // Create second transform
45 let transform2 = Transform3D::from_matrix([
46 [1.0, 0.0, 0.0, 2.0], // X translation
47 [0.0, 1.0, 0.0, 4.0], // Y translation
48 [0.0, 0.0, 1.0, 0.0],
49 [0.0, 0.0, 0.0, 1.0],
50 ]);
51
52 let world_to_robot_msg2 = TypedTransform::new(transform2, CuDuration(2000));
53 world_to_robot_buffer.add_transform(world_to_robot_msg2);
54
55 // Query the buffer
56 if let Some(latest) = world_to_robot_buffer.get_latest_transform() {
57 println!(
58 "\nLatest transform at time {}:",
59 latest.timestamp().unwrap().as_nanos()
60 );
61 if let Some(t) = latest.transform() {
62 let mat = t.to_matrix();
63 println!(
64 " Translation: [{}, {}, {}]",
65 mat[0][3], mat[1][3], mat[2][3]
66 );
67 }
68 }
69
70 // Query closest to a specific time
71 if let Some(closest) = world_to_robot_buffer.get_closest_transform(CuDuration(1500)) {
72 println!("\nClosest transform to time 1500:");
73 println!(" Actual time: {}", closest.timestamp().unwrap().as_nanos());
74 if let Some(t) = closest.transform() {
75 let mat = t.to_matrix();
76 println!(
77 " Translation: [{}, {}, {}]",
78 mat[0][3], mat[1][3], mat[2][3]
79 );
80 }
81 }
82
83 // Demonstrate time range
84 if let Some(range) = world_to_robot_buffer.get_time_range() {
85 println!(
86 "\nTime range: {} to {}",
87 range.start.as_nanos(),
88 range.end.as_nanos()
89 );
90 }
91
92 // Demonstrate velocity computation
93 if let Some(latest) = world_to_robot_buffer.get_latest_transform() {
94 if let Some(closest) = world_to_robot_buffer.get_closest_transform(CuDuration(1000)) {
95 if let Some(velocity) = latest.compute_velocity(closest) {
96 println!("\nVelocity computation:");
97 println!(
98 " Linear velocity: [{}, {}, {}]",
99 velocity.linear[0], velocity.linear[1], velocity.linear[2]
100 );
101 }
102 }
103 }
104
105 // Demonstrate the stringly typed version of the API.
106 println!("\n\nConstant-Size Buffer Demo");
107 println!("===========================================");
108
109 let mut const_buffer: ConstTransformBuffer<f32, 5> = ConstTransformBuffer::new();
110
111 // Add some stamped transforms
112 let stamped_transform = StampedTransform {
113 transform,
114 stamp: CuDuration(1000),
115 parent_frame: "world".try_into().unwrap(),
116 child_frame: "robot".try_into().unwrap(),
117 };
118
119 const_buffer.add_transform(stamped_transform);
120
121 if let Some(latest_stamped) = const_buffer.get_latest_transform() {
122 println!("Latest transform in constant buffer:");
123 println!(
124 " From: {} to: {}",
125 latest_stamped.parent_frame, latest_stamped.child_frame
126 );
127 println!(" Time: {}", latest_stamped.stamp.as_nanos());
128 let mat = latest_stamped.transform.to_matrix();
129 println!(
130 " Translation: [{}, {}, {}]",
131 mat[0][3], mat[1][3], mat[2][3]
132 );
133 }
134
135 println!("\nThis buffer is stack-allocated with capacity 5 - no heap allocation!");
136
137 // Demonstrate the StampedFrameTransform pattern with TransformTree
138 println!("\n\nStampedFrameTransform Pattern Demo");
139 println!("================================");
140
141 let mut tree = TransformTree::<f32>::new();
142
143 // Create a CuMsg with TransformMsg
144 let frame_transform = FrameTransform::new(
145 transform,
146 FrameIdString::from("world").expect("Frame name too long"),
147 FrameIdString::from("robot").expect("Frame name too long"),
148 );
149
150 let mut sft = StampedFrameTransform::new(Some(frame_transform));
151 sft.tov = Tov::Time(CuDuration(1_000_000_000)); // 1 second
152
153 // Add using the new API
154 tree.add_transform(&sft).expect("Failed to add transform");
155 println!("Added transform using CuMsg<TransformMsg> pattern");
156
157 // Query the transform
158 let robot_clock = cu29::clock::RobotClock::default();
159 let result = tree.lookup_transform("world", "robot", CuDuration(1_000_000_000), &robot_clock);
160
161 match result {
162 Ok(transform) => {
163 let mat = transform.to_matrix();
164 println!(
165 "Retrieved transform: translation=({:.2}, {:.2}, {:.2})",
166 mat[3][0], mat[3][1], mat[3][2]
167 );
168 }
169 Err(e) => println!("Error: {e}"),
170 }
171}
Sourcepub fn to_matrix(self) -> [[T; 4]; 4]
pub fn to_matrix(self) -> [[T; 4]; 4]
Get the transform as a 4x4 matrix
Examples found in repository?
examples/payload_usage.rs (line 104)
6fn main() {
7 println!("Cu Transform - CuMsg Pattern Demo");
8 println!("=================================");
9 println!();
10
11 // Create a transform tree
12 let mut tree = TransformTree::<f32>::new();
13 let clock = RobotClock::default();
14
15 // Create transforms using the new CuMsg pattern
16 println!("Creating transforms with CuMsg...");
17
18 // World to base transform
19 let transform1 = Transform3D::from_matrix([
20 [1.0f32, 0.0, 0.0, 0.0], // Column-major: each inner array is a column
21 [0.0, 1.0, 0.0, 0.0],
22 [0.0, 0.0, 1.0, 0.0],
23 [1.0, 0.0, 0.0, 1.0], // Translation (1, 0, 0)
24 ]);
25
26 let frame_transform = FrameTransform::new(
27 transform1,
28 FrameIdString::from("world").expect("Frame name too long"),
29 FrameIdString::from("base").expect("Frame name too long"),
30 );
31 let mut sft = StampedFrameTransform::new(Some(frame_transform));
32 sft.tov = Tov::Time(CuDuration(1_000_000_000)); // 1 second
33
34 // Add to tree using the new API
35 tree.add_transform(&sft).expect("Failed to add transform");
36 println!(" Added world->base transform at t=1s");
37
38 // Base to arm transform
39 let transform2 = Transform3D::from_matrix([
40 [0.0, 1.0, 0.0, 0.0], // 90-degree rotation around Z
41 [-1.0, 0.0, 0.0, 0.0],
42 [0.0, 0.0, 1.0, 0.0],
43 [0.5, 0.0, 0.0, 1.0], // Translation (0.5, 0, 0)
44 ]);
45
46 let msg2 = FrameTransform::new(
47 transform2,
48 FrameIdString::from("base").expect("Frame name too long"),
49 FrameIdString::from("arm").expect("Frame name too long"),
50 );
51 let mut sft = StampedFrameTransform::new(Some(msg2));
52 sft.tov = Tov::Time(CuDuration(1_000_000_000)); // 1 second
53
54 tree.add_transform(&sft).expect("Failed to add transform");
55 println!(" Added base->arm transform at t=1s");
56
57 // Demonstrate using time ranges for a broadcast
58 println!("\nBroadcasting multiple transforms with time range...");
59
60 // Create multiple transforms at different times
61 let times = [
62 CuDuration(2_000_000_000), // 2 seconds
63 CuDuration(2_100_000_000), // 2.1 seconds
64 CuDuration(2_200_000_000),
65 ];
66
67 for (i, &time) in times.iter().enumerate() {
68 let x_translation = 1.0 + (i as f32) * 0.1;
69 let transform = Transform3D::from_matrix([
70 [1.0, 0.0, 0.0, 0.0],
71 [0.0, 1.0, 0.0, 0.0],
72 [0.0, 0.0, 1.0, 0.0],
73 [x_translation, 0.0, 0.0, 1.0],
74 ]);
75
76 let msg = FrameTransform::new(
77 transform,
78 FrameIdString::from("world").expect("Frame name too long"),
79 FrameIdString::from("base").expect("Frame name too long"),
80 );
81 let mut sft = StampedFrameTransform::new(Some(msg));
82
83 // For a broadcast with multiple transforms, use Range
84 if i == 0 {
85 sft.tov = Tov::Range(cu29::clock::CuTimeRange {
86 start: times[0],
87 end: *times.last().unwrap(),
88 });
89 } else {
90 sft.tov = Tov::Time(time);
91 }
92
93 tree.add_transform(&sft).expect("Failed to add transform");
94 }
95
96 println!(" Added 3 transforms with time range 2.0s - 2.2s");
97
98 // Query the tree
99 println!("\nQuerying transforms...");
100
101 let result = tree.lookup_transform("world", "arm", CuDuration(1_000_000_000), &clock);
102 match result {
103 Ok(transform) => {
104 let mat = transform.to_matrix();
105 println!(
106 " World->arm at t=1s: translation=({:.2}, {:.2}, {:.2})",
107 mat[3][0], mat[3][1], mat[3][2]
108 );
109 }
110 Err(e) => println!(" Error: {e}"),
111 }
112
113 // Query velocity (requires transforms at multiple times)
114 let velocity = tree.lookup_velocity("world", "base", CuDuration(2_100_000_000), &clock);
115 match velocity {
116 Ok(vel) => {
117 println!(
118 " World->base velocity at t=2.1s: linear=({:.2}, {:.2}, {:.2}) m/s",
119 vel.linear[0], vel.linear[1], vel.linear[2]
120 );
121 }
122 Err(e) => println!(" Error computing velocity: {e}"),
123 }
124
125 println!("\nKey advantages of CuMsg pattern:");
126 println!("- Integrates with Copper message system");
127 println!("- Timestamps handled by CuMsg metadata (Tov)");
128 println!("- Supports time ranges for broadcasts");
129}
More examples
examples/basic_usage.rs (line 34)
9fn main() {
10 // Example using the typed transform approach
11 println!("Cu Transform - New Typed Approach Demo");
12 println!("=====================================");
13
14 // Create a buffer for world -> robot transforms
15 let mut world_to_robot_buffer: TypedTransformBuffer<f32, WorldFrame, RobotFrame, 10> =
16 TypedTransformBuffer::new();
17
18 // Create a transform message
19 let transform = Transform3D::from_matrix([
20 [1.0, 0.0, 0.0, 1.0], // X translation
21 [0.0, 1.0, 0.0, 2.0], // Y translation
22 [0.0, 0.0, 1.0, 0.0],
23 [0.0, 0.0, 0.0, 1.0],
24 ]);
25
26 let world_to_robot_msg = TypedTransform::new(transform, CuDuration(1000));
27
28 println!(
29 "Created transform from {} to {}",
30 world_to_robot_msg.parent_name(),
31 world_to_robot_msg.child_name()
32 );
33 if let Some(t) = world_to_robot_msg.transform() {
34 let mat = t.to_matrix();
35 println!(
36 " Translation: [{}, {}, {}]",
37 mat[0][3], mat[1][3], mat[2][3]
38 );
39 }
40
41 // Add to buffer
42 world_to_robot_buffer.add_transform(world_to_robot_msg);
43
44 // Create second transform
45 let transform2 = Transform3D::from_matrix([
46 [1.0, 0.0, 0.0, 2.0], // X translation
47 [0.0, 1.0, 0.0, 4.0], // Y translation
48 [0.0, 0.0, 1.0, 0.0],
49 [0.0, 0.0, 0.0, 1.0],
50 ]);
51
52 let world_to_robot_msg2 = TypedTransform::new(transform2, CuDuration(2000));
53 world_to_robot_buffer.add_transform(world_to_robot_msg2);
54
55 // Query the buffer
56 if let Some(latest) = world_to_robot_buffer.get_latest_transform() {
57 println!(
58 "\nLatest transform at time {}:",
59 latest.timestamp().unwrap().as_nanos()
60 );
61 if let Some(t) = latest.transform() {
62 let mat = t.to_matrix();
63 println!(
64 " Translation: [{}, {}, {}]",
65 mat[0][3], mat[1][3], mat[2][3]
66 );
67 }
68 }
69
70 // Query closest to a specific time
71 if let Some(closest) = world_to_robot_buffer.get_closest_transform(CuDuration(1500)) {
72 println!("\nClosest transform to time 1500:");
73 println!(" Actual time: {}", closest.timestamp().unwrap().as_nanos());
74 if let Some(t) = closest.transform() {
75 let mat = t.to_matrix();
76 println!(
77 " Translation: [{}, {}, {}]",
78 mat[0][3], mat[1][3], mat[2][3]
79 );
80 }
81 }
82
83 // Demonstrate time range
84 if let Some(range) = world_to_robot_buffer.get_time_range() {
85 println!(
86 "\nTime range: {} to {}",
87 range.start.as_nanos(),
88 range.end.as_nanos()
89 );
90 }
91
92 // Demonstrate velocity computation
93 if let Some(latest) = world_to_robot_buffer.get_latest_transform() {
94 if let Some(closest) = world_to_robot_buffer.get_closest_transform(CuDuration(1000)) {
95 if let Some(velocity) = latest.compute_velocity(closest) {
96 println!("\nVelocity computation:");
97 println!(
98 " Linear velocity: [{}, {}, {}]",
99 velocity.linear[0], velocity.linear[1], velocity.linear[2]
100 );
101 }
102 }
103 }
104
105 // Demonstrate the stringly typed version of the API.
106 println!("\n\nConstant-Size Buffer Demo");
107 println!("===========================================");
108
109 let mut const_buffer: ConstTransformBuffer<f32, 5> = ConstTransformBuffer::new();
110
111 // Add some stamped transforms
112 let stamped_transform = StampedTransform {
113 transform,
114 stamp: CuDuration(1000),
115 parent_frame: "world".try_into().unwrap(),
116 child_frame: "robot".try_into().unwrap(),
117 };
118
119 const_buffer.add_transform(stamped_transform);
120
121 if let Some(latest_stamped) = const_buffer.get_latest_transform() {
122 println!("Latest transform in constant buffer:");
123 println!(
124 " From: {} to: {}",
125 latest_stamped.parent_frame, latest_stamped.child_frame
126 );
127 println!(" Time: {}", latest_stamped.stamp.as_nanos());
128 let mat = latest_stamped.transform.to_matrix();
129 println!(
130 " Translation: [{}, {}, {}]",
131 mat[0][3], mat[1][3], mat[2][3]
132 );
133 }
134
135 println!("\nThis buffer is stack-allocated with capacity 5 - no heap allocation!");
136
137 // Demonstrate the StampedFrameTransform pattern with TransformTree
138 println!("\n\nStampedFrameTransform Pattern Demo");
139 println!("================================");
140
141 let mut tree = TransformTree::<f32>::new();
142
143 // Create a CuMsg with TransformMsg
144 let frame_transform = FrameTransform::new(
145 transform,
146 FrameIdString::from("world").expect("Frame name too long"),
147 FrameIdString::from("robot").expect("Frame name too long"),
148 );
149
150 let mut sft = StampedFrameTransform::new(Some(frame_transform));
151 sft.tov = Tov::Time(CuDuration(1_000_000_000)); // 1 second
152
153 // Add using the new API
154 tree.add_transform(&sft).expect("Failed to add transform");
155 println!("Added transform using CuMsg<TransformMsg> pattern");
156
157 // Query the transform
158 let robot_clock = cu29::clock::RobotClock::default();
159 let result = tree.lookup_transform("world", "robot", CuDuration(1_000_000_000), &robot_clock);
160
161 match result {
162 Ok(transform) => {
163 let mat = transform.to_matrix();
164 println!(
165 "Retrieved transform: translation=({:.2}, {:.2}, {:.2})",
166 mat[3][0], mat[3][1], mat[3][2]
167 );
168 }
169 Err(e) => println!("Error: {e}"),
170 }
171}
Source§impl Transform3D<f64>
impl Transform3D<f64>
pub fn translation( &self, ) -> [Quantity<dyn Dimension<J = Z0, M = Z0, N = Z0, I = Z0, Th = Z0, L = PInt<UInt<UTerm, B1>>, Kind = dyn Kind, T = Z0>, dyn Units<f64, amount_of_substance = mole, length = meter, electric_current = ampere, thermodynamic_temperature = kelvin, luminous_intensity = candela, mass = kilogram, time = second>, f64>; 3]
pub fn rotation( &self, ) -> [[Quantity<dyn Dimension<J = Z0, M = Z0, N = Z0, I = Z0, Th = Z0, L = Z0, Kind = dyn AngleKind, T = Z0>, dyn Units<f64, amount_of_substance = mole, length = meter, electric_current = ampere, thermodynamic_temperature = kelvin, luminous_intensity = candela, mass = kilogram, time = second>, f64>; 3]; 3]
Source§impl Transform3D<f32>
impl Transform3D<f32>
pub fn translation( &self, ) -> [Quantity<dyn Dimension<J = Z0, M = Z0, N = Z0, I = Z0, Th = Z0, L = PInt<UInt<UTerm, B1>>, Kind = dyn Kind, T = Z0>, dyn Units<f32, amount_of_substance = mole, length = meter, electric_current = ampere, thermodynamic_temperature = kelvin, luminous_intensity = candela, mass = kilogram, time = second>, f32>; 3]
pub fn rotation( &self, ) -> [[Quantity<dyn Dimension<J = Z0, M = Z0, N = Z0, I = Z0, Th = Z0, L = Z0, Kind = dyn AngleKind, T = Z0>, dyn Units<f32, amount_of_substance = mole, length = meter, electric_current = ampere, thermodynamic_temperature = kelvin, luminous_intensity = candela, mass = kilogram, time = second>, f32>; 3]; 3]
Source§impl Transform3D<f32>
impl Transform3D<f32>
Sourcepub fn inverse(&self) -> Transform3D<f32>
pub fn inverse(&self) -> Transform3D<f32>
Computes the inverse of this transformation matrix.
Source§impl Transform3D<f64>
impl Transform3D<f64>
Sourcepub fn inverse(&self) -> Transform3D<f64>
pub fn inverse(&self) -> Transform3D<f64>
Computes the inverse of this transformation matrix.
Trait Implementations§
Source§impl<T> Clone for Transform3D<T>
impl<T> Clone for Transform3D<T>
Source§fn clone(&self) -> Transform3D<T>
fn clone(&self) -> Transform3D<T>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<T> Debug for Transform3D<T>
impl<T> Debug for Transform3D<T>
Source§impl<T> Decode<()> for Transform3D<T>
impl<T> Decode<()> for Transform3D<T>
Source§fn decode<D>(decoder: &mut D) -> Result<Transform3D<T>, DecodeError>
fn decode<D>(decoder: &mut D) -> Result<Transform3D<T>, DecodeError>
Attempt to decode this type with the given Decode.
Source§impl<T> Default for Transform3D<T>
impl<T> Default for Transform3D<T>
Source§fn default() -> Transform3D<T>
fn default() -> Transform3D<T>
Returns the “default value” for a type. Read more
Source§impl<'de, T> Deserialize<'de> for Transform3D<T>
impl<'de, T> Deserialize<'de> for Transform3D<T>
Source§fn deserialize<D>(
deserializer: D,
) -> Result<Transform3D<T>, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
fn deserialize<D>(
deserializer: D,
) -> Result<Transform3D<T>, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<T> Encode for Transform3D<T>
impl<T> Encode for Transform3D<T>
Source§impl HasInverse<f32> for Transform3D<f32>
impl HasInverse<f32> for Transform3D<f32>
Source§impl HasInverse<f64> for Transform3D<f64>
impl HasInverse<f64> for Transform3D<f64>
Source§impl Mul<&Transform3D<f32>> for Transform3D<f32>
impl Mul<&Transform3D<f32>> for Transform3D<f32>
Source§type Output = Transform3D<f32>
type Output = Transform3D<f32>
The resulting type after applying the
*
operator.Source§fn mul(
self,
rhs: &Transform3D<f32>,
) -> <Transform3D<f32> as Mul<&Transform3D<f32>>>::Output
fn mul( self, rhs: &Transform3D<f32>, ) -> <Transform3D<f32> as Mul<&Transform3D<f32>>>::Output
Performs the
*
operation. Read moreSource§impl Mul<&Transform3D<f64>> for Transform3D<f64>
impl Mul<&Transform3D<f64>> for Transform3D<f64>
Source§type Output = Transform3D<f64>
type Output = Transform3D<f64>
The resulting type after applying the
*
operator.Source§fn mul(
self,
rhs: &Transform3D<f64>,
) -> <Transform3D<f64> as Mul<&Transform3D<f64>>>::Output
fn mul( self, rhs: &Transform3D<f64>, ) -> <Transform3D<f64> as Mul<&Transform3D<f64>>>::Output
Performs the
*
operation. Read moreSource§impl Mul<Transform3D<f32>> for &Transform3D<f32>
impl Mul<Transform3D<f32>> for &Transform3D<f32>
Source§type Output = Transform3D<f32>
type Output = Transform3D<f32>
The resulting type after applying the
*
operator.Source§fn mul(
self,
rhs: Transform3D<f32>,
) -> <&Transform3D<f32> as Mul<Transform3D<f32>>>::Output
fn mul( self, rhs: Transform3D<f32>, ) -> <&Transform3D<f32> as Mul<Transform3D<f32>>>::Output
Performs the
*
operation. Read moreSource§impl Mul<Transform3D<f64>> for &Transform3D<f64>
impl Mul<Transform3D<f64>> for &Transform3D<f64>
Source§type Output = Transform3D<f64>
type Output = Transform3D<f64>
The resulting type after applying the
*
operator.Source§fn mul(
self,
rhs: Transform3D<f64>,
) -> <&Transform3D<f64> as Mul<Transform3D<f64>>>::Output
fn mul( self, rhs: Transform3D<f64>, ) -> <&Transform3D<f64> as Mul<Transform3D<f64>>>::Output
Performs the
*
operation. Read moreSource§impl Mul for &Transform3D<f32>
Reference implementations for f32
impl Mul for &Transform3D<f32>
Reference implementations for f32
Source§type Output = Transform3D<f32>
type Output = Transform3D<f32>
The resulting type after applying the
*
operator.Source§fn mul(self, rhs: &Transform3D<f32>) -> <&Transform3D<f32> as Mul>::Output
fn mul(self, rhs: &Transform3D<f32>) -> <&Transform3D<f32> as Mul>::Output
Performs the
*
operation. Read moreSource§impl Mul for &Transform3D<f64>
Reference implementations for f64
impl Mul for &Transform3D<f64>
Reference implementations for f64
Source§type Output = Transform3D<f64>
type Output = Transform3D<f64>
The resulting type after applying the
*
operator.Source§fn mul(self, rhs: &Transform3D<f64>) -> <&Transform3D<f64> as Mul>::Output
fn mul(self, rhs: &Transform3D<f64>) -> <&Transform3D<f64> as Mul>::Output
Performs the
*
operation. Read moreSource§impl Mul for Transform3D<f32>
Implementation for f32
impl Mul for Transform3D<f32>
Implementation for f32
Source§type Output = Transform3D<f32>
type Output = Transform3D<f32>
The resulting type after applying the
*
operator.Source§fn mul(self, rhs: Transform3D<f32>) -> <Transform3D<f32> as Mul>::Output
fn mul(self, rhs: Transform3D<f32>) -> <Transform3D<f32> as Mul>::Output
Performs the
*
operation. Read moreSource§impl Mul for Transform3D<f64>
Implementation for f64
impl Mul for Transform3D<f64>
Implementation for f64
Source§type Output = Transform3D<f64>
type Output = Transform3D<f64>
The resulting type after applying the
*
operator.Source§fn mul(self, rhs: Transform3D<f64>) -> <Transform3D<f64> as Mul>::Output
fn mul(self, rhs: Transform3D<f64>) -> <Transform3D<f64> as Mul>::Output
Performs the
*
operation. Read moreSource§impl<T> Serialize for Transform3D<T>
impl<T> Serialize for Transform3D<T>
Source§fn serialize<S>(
&self,
serializer: S,
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
fn serialize<S>(
&self,
serializer: S,
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl<T> Copy for Transform3D<T>
Auto Trait Implementations§
impl<T> Freeze for Transform3D<T>
impl<T> RefUnwindSafe for Transform3D<T>where
T: RefUnwindSafe,
impl<T> Send for Transform3D<T>where
T: Send,
impl<T> Sync for Transform3D<T>where
T: Sync,
impl<T> Unpin for Transform3D<T>where
T: Unpin,
impl<T> UnwindSafe for Transform3D<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> ElementType for T
impl<T> ElementType for T
Source§impl<T> EncodableKey for Twhere
T: Serialize,
impl<T> EncodableKey for Twhere
T: Serialize,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more