pub struct Transform3D<T: Copy + Debug + 'static> { /* private fields */ }Expand description
Transform3D represents a 3D transformation (rotation + translation) When the glam feature is enabled, it uses glam’s optimized types internally
Implementations§
Source§impl Transform3D<f64>
impl Transform3D<f64>
Source§impl Transform3D<f32>
impl Transform3D<f32>
Source§impl Transform3D<f32>
impl Transform3D<f32>
Trait Implementations§
Source§impl<T: Clone + Copy + Debug + 'static> Clone for Transform3D<T>
impl<T: Clone + Copy + Debug + 'static> Clone for Transform3D<T>
Source§fn clone(&self) -> Transform3D<T>
fn clone(&self) -> Transform3D<T>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<T> Decode<()> for Transform3D<T>
impl<T> Decode<()> for Transform3D<T>
Source§impl<'de, T> Deserialize<'de> for Transform3D<T>
impl<'de, T> Deserialize<'de> for Transform3D<T>
Source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<T> Encode for Transform3D<T>
impl<T> Encode for Transform3D<T>
Source§impl From<Transform3D<f32>> for Affine3A
impl From<Transform3D<f32>> for Affine3A
Source§fn from(p: Transform3D<f32>) -> Self
fn from(p: Transform3D<f32>) -> Self
Converts to this type from the input type.
Source§impl From<Transform3D<f64>> for DAffine3
impl From<Transform3D<f64>> for DAffine3
Source§fn from(p: Transform3D<f64>) -> Self
fn from(p: Transform3D<f64>) -> Self
Converts to this type from the input type.
Source§impl Mul<&Transform3D<f32>> for Transform3D<f32>
impl Mul<&Transform3D<f32>> for Transform3D<f32>
Source§impl Mul<&Transform3D<f64>> for Transform3D<f64>
impl Mul<&Transform3D<f64>> for Transform3D<f64>
Source§impl Mul<Transform3D<f32>> for &Transform3D<f32>
impl Mul<Transform3D<f32>> for &Transform3D<f32>
Source§impl Mul<Transform3D<f64>> for &Transform3D<f64>
impl Mul<Transform3D<f64>> for &Transform3D<f64>
Source§impl Mul for &Transform3D<f32>
Reference implementations for f32
impl Mul for &Transform3D<f32>
Reference implementations for f32
Source§impl Mul for &Transform3D<f64>
Reference implementations for f64
impl Mul for &Transform3D<f64>
Reference implementations for f64
Source§impl Mul for Transform3D<f32>
Implementation for f32
impl Mul for Transform3D<f32>
Implementation for f32
Source§impl Mul for Transform3D<f64>
Implementation for f64
impl Mul for Transform3D<f64>
Implementation for f64
Source§impl<T> Serialize for Transform3D<T>
impl<T> Serialize for Transform3D<T>
impl<T: Copy + Copy + Debug + 'static> Copy for Transform3D<T>
Auto Trait Implementations§
impl<T> Freeze for Transform3D<T>
impl<T> RefUnwindSafe for Transform3D<T>where
T: RefUnwindSafe,
impl<T> Send for Transform3D<T>where
T: Send,
impl<T> Sync for Transform3D<T>where
T: Sync,
impl<T> Unpin for Transform3D<T>where
T: Unpin,
impl<T> UnwindSafe for Transform3D<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more