Skip to main contentCrate ctt_intel_texture_compressor
Source - bc1
- BC1 (DXT1) block compression — RGB, no alpha.
- bc3
- BC3 (DXT5) block compression — RGBA with interpolated alpha.
- bc4
- BC4 (RGTC1) block compression — single-channel (red).
- bc5
- BC5 (RGTC2) block compression — two-channel (red + green).
- bc7
- BC7 block compression — RGBA (high-quality).
- bc6h
- BC6H block compression — RGB HDR (half-precision float).
- bindings
- etc1
- ETC1 (Ericsson Texture Compression 1) block compression — RGB, no alpha.
- Surface
- Describes a 2D image to block-compress.
- RSurface
- 1-channel, 8-bit surface:
R8 — 1 byte per pixel. - RgSurface
- 2-channel, 8-bit surface:
R8 G8 interleaved — 2 bytes per pixel. - RgbaF16Surface
- 4-channel, 16-bit surface:
R16 G16 B16 A16 — 8 bytes per pixel. - RgbaSurface
- 4-channel, 8-bit surface:
R8 G8 B8 A8 — 4 bytes per pixel.