Layer

Struct Layer 

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pub struct Layer {
    pub tileset: u8,
    pub collision: u8,
    pub offset: (i32, i32),
    pub scroll: (f32, f32),
    pub wrap: (bool, bool),
    pub visible: bool,
    pub opacity: f32,
    pub tile_dimensions: (u16, u16),
    pub sublayers: Vec<SubLayer>,
    pub sublayer_link: SubLayerLink,
    /* private fields */
}
Expand description

A single layer of a tilemap.

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§tileset: u8

Index of the tileset of this layer.

§collision: u8

Index of the collision of this layer.

§offset: (i32, i32)

The XY position offset of this layer.

§scroll: (f32, f32)

The XY scroll of this layer.

§wrap: (bool, bool)

Which axes among XY this layer wraps on.

§visible: bool

Whether the layer is visible.

§opacity: f32

Opacity of this layer.

§tile_dimensions: (u16, u16)

Dimensions of the tiles in this layer.

§sublayers: Vec<SubLayer>

The sublayers of this layer. Any more than 255 sublayers will not be saved.

§sublayer_link: SubLayerLink

The sublayer link of this layer.

Implementations§

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impl Layer

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pub fn resize(&mut self, width: u32, height: u32)

Resize the layer, filling empty tiles with the tile default (0xFFFF).

If the width is changed, this will reallocate the data buffer!

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pub fn add_sublayer(&mut self, default_value: &[u8]) -> &mut SubLayer

Add a new sublayer to the layer, returning a mutable reference to it.

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pub fn width(&self) -> u32

Returns the width of the layer.

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pub fn height(&self) -> u32

Returns the height of the layer.

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pub fn get(&self, (x, y): (usize, usize)) -> Option<&Tile>

Get a tile by position. Returns None if out of bounds

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pub fn get_mut(&mut self, (x, y): (usize, usize)) -> Option<&mut Tile>

Get a tile by position, mutably. Returns None if out of bounds

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pub fn new() -> Self

Constructs a new instance from the default.

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pub fn iter(&self) -> impl Iterator<Item = &Tile>

Creates an iterator over each tile of the layer, returning a reference.

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pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut Tile>

Creates an iterator over each tile of the layer, returning a mutable reference.

Trait Implementations§

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impl Clone for Layer

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fn clone(&self) -> Layer

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Layer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Layer

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Index<(usize, usize)> for Layer

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fn index(&self, (x, y): (usize, usize)) -> &Self::Output

Index by position and return a reference.

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Panics if index is out of bounds.

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type Output = Tile

The returned type after indexing.
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impl IndexMut<(usize, usize)> for Layer

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fn index_mut(&mut self, (x, y): (usize, usize)) -> &mut Self::Output

Index by position and return a mutable reference.

§Panics

Panics if index is out of bounds.

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impl IntoIterator for Layer

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type Item = Tile

The type of the elements being iterated over.
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type IntoIter = IntoIter<Tile>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl PartialEq for Layer

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fn eq(&self, other: &Layer) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Layer

Auto Trait Implementations§

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impl Freeze for Layer

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impl RefUnwindSafe for Layer

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impl Send for Layer

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impl Sync for Layer

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impl Unpin for Layer

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impl UnwindSafe for Layer

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.