Struct cssparser::RGBA
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pub struct RGBA { pub red: u8, pub green: u8, pub blue: u8, pub alpha: u8, }
A color with red, green, blue, and alpha components, in a byte each.
Fields
red: u8
The red component.
green: u8
The green component.
blue: u8
The blue component.
alpha: u8
The alpha component.
Methods
impl RGBA
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fn from_floats(red: f32, green: f32, blue: f32, alpha: f32) -> Self
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Constructs a new RGBA value from float components. It expects the red, green, blue and alpha channels in that order, and all values will be clamped to the 0.0 ... 1.0 range.
fn transparent() -> Self
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Returns a transparent color.
fn new(red: u8, green: u8, blue: u8, alpha: u8) -> Self
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Same thing, but with u8
values instead of floats in the 0 to 1 range.
fn red_f32(&self) -> f32
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Returns the red channel in a floating point number form, from 0 to 1.
fn green_f32(&self) -> f32
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Returns the green channel in a floating point number form, from 0 to 1.
fn blue_f32(&self) -> f32
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Returns the blue channel in a floating point number form, from 0 to 1.
fn alpha_f32(&self) -> f32
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Returns the alpha channel in a floating point number form, from 0 to 1.
Trait Implementations
impl Clone for RGBA
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fn clone(&self) -> RGBA
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Copy for RGBA
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impl PartialEq for RGBA
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fn eq(&self, __arg_0: &RGBA) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &RGBA) -> bool
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This method tests for !=
.