pub enum SingleAnimationPlayState {
Running(Ident),
Paused(Ident),
}Expand description
https://drafts.csswg.org/css-animations/#typedef-single-animation-play-state
<single-animation-play-state> = running | pausedVariants§
Trait Implementations§
Source§impl Clone for SingleAnimationPlayState
impl Clone for SingleAnimationPlayState
Source§fn clone(&self) -> SingleAnimationPlayState
fn clone(&self) -> SingleAnimationPlayState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SingleAnimationPlayState
impl Debug for SingleAnimationPlayState
Source§impl From<SingleAnimationPlayState> for Cursor
impl From<SingleAnimationPlayState> for Cursor
Source§fn from(value: SingleAnimationPlayState) -> Cursor
fn from(value: SingleAnimationPlayState) -> Cursor
Converts to this type from the input type.
Source§impl From<SingleAnimationPlayState> for Token
impl From<SingleAnimationPlayState> for Token
Source§fn from(value: SingleAnimationPlayState) -> Token
fn from(value: SingleAnimationPlayState) -> Token
Converts to this type from the input type.
Source§impl Hash for SingleAnimationPlayState
impl Hash for SingleAnimationPlayState
Source§impl NodeWithMetadata<CssMetadata> for SingleAnimationPlayState
impl NodeWithMetadata<CssMetadata> for SingleAnimationPlayState
Source§fn self_metadata(&self) -> CssMetadata
fn self_metadata(&self) -> CssMetadata
Returns the metadata contributed by this node itself, not including children.
Most nodes don’t contribute metadata, so can simply return
M::default().
Nodes like StyleRule or AtRules should return their own node kind flags here.Source§fn metadata(&self) -> CssMetadata
fn metadata(&self) -> CssMetadata
Returns the complete aggregated metadata for this node (self + children).
Default implementation merges children’s metadata with self_metadata().
Source§impl Ord for SingleAnimationPlayState
impl Ord for SingleAnimationPlayState
Source§fn cmp(&self, other: &SingleAnimationPlayState) -> Ordering
fn cmp(&self, other: &SingleAnimationPlayState) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<'a> Parse<'a> for SingleAnimationPlayState
impl<'a> Parse<'a> for SingleAnimationPlayState
Source§impl PartialEq for SingleAnimationPlayState
impl PartialEq for SingleAnimationPlayState
Source§impl PartialOrd for SingleAnimationPlayState
impl PartialOrd for SingleAnimationPlayState
Source§impl<'a> Peek<'a> for SingleAnimationPlayState
impl<'a> Peek<'a> for SingleAnimationPlayState
Source§impl SemanticEq for SingleAnimationPlayState
impl SemanticEq for SingleAnimationPlayState
Source§fn semantic_eq(&self, other: &Self) -> bool
fn semantic_eq(&self, other: &Self) -> bool
Returns
true if self and other are semantically equal.Source§impl ToCursors for SingleAnimationPlayState
impl ToCursors for SingleAnimationPlayState
fn to_cursors(&self, s: &mut impl CursorSink)
impl Copy for SingleAnimationPlayState
impl Eq for SingleAnimationPlayState
impl StructuralPartialEq for SingleAnimationPlayState
Auto Trait Implementations§
impl Freeze for SingleAnimationPlayState
impl RefUnwindSafe for SingleAnimationPlayState
impl Send for SingleAnimationPlayState
impl Sync for SingleAnimationPlayState
impl Unpin for SingleAnimationPlayState
impl UnwindSafe for SingleAnimationPlayState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more