pub enum AnimationAction {
None(Ident),
Play(Ident),
PlayForwards(Ident),
PlayBackwards(Ident),
Pause(Ident),
Reset(Ident),
Replay(Ident),
}Expand description
Variants§
None(Ident)
Play(Ident)
PlayForwards(Ident)
PlayBackwards(Ident)
Pause(Ident)
Reset(Ident)
Replay(Ident)
Trait Implementations§
Source§impl Clone for AnimationAction
impl Clone for AnimationAction
Source§fn clone(&self) -> AnimationAction
fn clone(&self) -> AnimationAction
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimationAction
impl Debug for AnimationAction
Source§impl From<AnimationAction> for Cursor
impl From<AnimationAction> for Cursor
Source§fn from(value: AnimationAction) -> Cursor
fn from(value: AnimationAction) -> Cursor
Converts to this type from the input type.
Source§impl From<AnimationAction> for Token
impl From<AnimationAction> for Token
Source§fn from(value: AnimationAction) -> Token
fn from(value: AnimationAction) -> Token
Converts to this type from the input type.
Source§impl Hash for AnimationAction
impl Hash for AnimationAction
Source§impl NodeWithMetadata<CssMetadata> for AnimationAction
impl NodeWithMetadata<CssMetadata> for AnimationAction
Source§fn self_metadata(&self) -> CssMetadata
fn self_metadata(&self) -> CssMetadata
Returns the metadata contributed by this node itself, not including children.
Most nodes don’t contribute metadata, so can simply return
M::default().
Nodes like StyleRule or AtRules should return their own node kind flags here.Source§fn metadata(&self) -> CssMetadata
fn metadata(&self) -> CssMetadata
Returns the complete aggregated metadata for this node (self + children).
Default implementation merges children’s metadata with self_metadata().
Source§impl Ord for AnimationAction
impl Ord for AnimationAction
Source§fn cmp(&self, other: &AnimationAction) -> Ordering
fn cmp(&self, other: &AnimationAction) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<'a> Parse<'a> for AnimationAction
impl<'a> Parse<'a> for AnimationAction
Source§impl PartialEq for AnimationAction
impl PartialEq for AnimationAction
Source§impl PartialOrd for AnimationAction
impl PartialOrd for AnimationAction
Source§impl<'a> Peek<'a> for AnimationAction
impl<'a> Peek<'a> for AnimationAction
Source§impl SemanticEq for AnimationAction
impl SemanticEq for AnimationAction
Source§fn semantic_eq(&self, other: &Self) -> bool
fn semantic_eq(&self, other: &Self) -> bool
Returns
true if self and other are semantically equal.Source§impl ToCursors for AnimationAction
impl ToCursors for AnimationAction
fn to_cursors(&self, s: &mut impl CursorSink)
impl Copy for AnimationAction
impl Eq for AnimationAction
impl StructuralPartialEq for AnimationAction
Auto Trait Implementations§
impl Freeze for AnimationAction
impl RefUnwindSafe for AnimationAction
impl Send for AnimationAction
impl Sync for AnimationAction
impl Unpin for AnimationAction
impl UnwindSafe for AnimationAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more