Enum BoxShadow

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pub enum BoxShadow {
    One(ShadowValue),
    Multiple(Vec<ShadowValue>),
    Initial,
    Inherit,
    None,
    Unset,
}
Expand description
use css_style::{prelude::*, color, unit::em};
use palette::rgb::Rgb;

style()
    // for single shadow
    .and_box_shadow(|conf| {
        conf.x(em(0.4))
            .y(em(-0.8))
            // rgb value f32 based, we can pass u32 hex value too e.g. 0xFFFFFFFF
            .color((0.5, 0.1, 0.1))
            // or we can use HTML colors
            .color(color::named::BLUEVIOLET)
            // shadow blur radius
            .blur(em(1.0))
            // spread radius
            .spread(em(2.0))
            // inset shadow
            .inset()
    })
    // for multiple shadows
    .and_box_shadow(|conf| {
        conf
            .push(|conf| {
                conf.x(em(1.0))
                    .y(em(2.0))
                    .color(color::named::DIMGRAY)
            })
            .push(|conf| {
                conf.x(em(-2.0))
                    .y(em(-4.0))
                    .color(color::named::RED)
            })
    });

Variants§

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One(ShadowValue)

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Multiple(Vec<ShadowValue>)

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Initial

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Inherit

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None

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Unset

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impl BoxShadow

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pub fn new() -> Self

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pub fn x(self, val: impl Into<Length>) -> Self

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pub fn y(self, val: impl Into<Length>) -> Self

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pub fn blur(self, val: impl Into<Length>) -> Self

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pub fn try_blur(self, val: Option<impl Into<Length>>) -> Self

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pub fn spread(self, val: impl Into<Length>) -> Self

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pub fn try_spread(self, val: Option<impl Into<Length>>) -> Self

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pub fn color(self, val: impl Into<Color>) -> Self

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pub fn try_color(self, val: Option<impl Into<Color>>) -> Self

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pub fn inset(self) -> Self

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pub fn outset(self) -> Self

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pub fn push(self, get_val: impl FnOnce(ShadowValue) -> ShadowValue) -> Self

Trait Implementations§

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impl Clone for BoxShadow

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fn clone(&self) -> BoxShadow

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BoxShadow

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for BoxShadow

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for BoxShadow

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fn fmt(&self, _derive_more_display_formatter: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<ShadowValue> for BoxShadow

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fn from(original: ShadowValue) -> BoxShadow

Converts to this type from the input type.
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impl From<Vec<ShadowValue>> for BoxShadow

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fn from(original: Vec<ShadowValue>) -> BoxShadow

Converts to this type from the input type.
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impl PartialEq for BoxShadow

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fn eq(&self, other: &BoxShadow) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StyleUpdater for BoxShadow

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fn update_style(self, style: Style) -> Style

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impl StructuralPartialEq for BoxShadow

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Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more